Commit History

Author SHA1 Message Date
  habeebweeb 72ffa6df92 Split DragPointChain into mune and limb classes 4 years ago
  habeebweeb 5dc94caf33 Fix dragpoints not being scaled on initialization 4 years ago
  habeebweeb 90bb0e340e Change internal -> public 4 years ago
  habeebweeb 82e7cdde97 Deactivate spine drag points when IsBone disabled 4 years ago
  habeebweeb 9317f0b0fe Fix maid drag point scale on deserialization 4 years ago
  habeebweeb 0d10582a36 More cleanup 4 years ago
  habeebweeb 0211b82518 clean 4 years ago
  habeebweeb fc88a1c446 Change dragpoint material shader and add colours 4 years ago
  habeebweeb da66b777bc Disable all meido dragpoints when disabling IK 4 years ago
  habeebweeb 656dd1af4a Add rotating head 4 years ago
  habeebweeb 7a2c9ee4ad Fix maid position when deserializing MM scene 4 years ago
  habeebweeb 7c3b8817c8 Add MM tiddy deserialization 4 years ago
  habeebweeb f48ed21bdb Tweak resetting maid on deactivate 4 years ago
  habeebweeb c5e92e4b8f Change foot and hand rotation for MM scene loading 4 years ago
  habeebweeb 80efd689bb Remove duplicate bones from deserialize and flip 4 years ago
  habeebweeb 76211fca3e Fix flip button doing nothing 4 years ago
  habeebweeb 94e08893e3 Add scene (de)serialization 4 years ago
  habeebweeb 9d12b212b4 Add additional types for binary reader/writer 4 years ago
  habeebweeb 4aee71f02a "Rewrite" meido related stuff 4 years ago
  habeebweeb bf1a9fecc7 Add pose flipping 4 years ago
  habeebweeb 1bfdb81b99 Add hand saving 4 years ago
  habeebweeb bb52ae8adf Remove unnecessary using directives 4 years ago
  habeebweeb 9cb7e8540a Revamp Dragpoints 4 years ago