PhotoMotionDataShortcutSetter.cs 597 B

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  1. using System;
  2. using UnityEngine;
  3. public class PhotoMotionDataShortcutSetter : MonoBehaviour
  4. {
  5. [SerializeField]
  6. [Range(0.001f, 1f)]
  7. private float m_FadeSpeed = 0.25f;
  8. [SerializeField]
  9. private PhotoMotionDataShortcut m_TargetControllerRight;
  10. [SerializeField]
  11. private PhotoMotionDataShortcut m_TargetControllerLeft;
  12. [SerializeField]
  13. private CircleCommandUI m_ButtonListShortcutRight;
  14. [SerializeField]
  15. private CircleCommandUI m_ButtonListShortcutLeft;
  16. [SerializeField]
  17. private ListViewerWindow m_WindowListMotionData;
  18. [SerializeField]
  19. private UIButton m_ButtonMotionListOK;
  20. }