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- using System;
- using UnityEngine;
- public class PhotoMotionDataShortcutSetter : MonoBehaviour
- {
- [SerializeField]
- [Range(0.001f, 1f)]
- private float m_FadeSpeed = 0.25f;
- [SerializeField]
- private PhotoMotionDataShortcut m_TargetControllerRight;
- [SerializeField]
- private PhotoMotionDataShortcut m_TargetControllerLeft;
- [SerializeField]
- private CircleCommandUI m_ButtonListShortcutRight;
- [SerializeField]
- private CircleCommandUI m_ButtonListShortcutLeft;
- [SerializeField]
- private ListViewerWindow m_WindowListMotionData;
- [SerializeField]
- private UIButton m_ButtonMotionListOK;
- }
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