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MultipleMaids dde3e0a65f refactor Destroy function to use GraphicsUtils %!s(int64=5) %!d(string=hai) anos
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README.md 88cd10829f update readme %!s(int64=5) %!d(string=hai) anos

README.md

ModMM

Make MultipleMaids great again.

Decompiled version of 22.2 with some edits.

Edits done

  • Removed EXE filters
  • Split MultipleMaids.cs into partial classes for easier editing
  • Removed constructor and moved variable initialization into class body
  • Formatted code with CodeFormatter
  • RAM fix by a fellow anon
  • Fix for COM3D2 1.32.1
  • Read BGs and Prop Items from PhotoMode instead of having them hardcoded

Note

The code is still messy and requires a lot of editing.

Credits go to the original dev of MultipleMaids.

Message to original author

Learn to code, mate.