Commit History

Autor SHA1 Mensaxe Data
  habeebweeb a5b5000cec Add constant dragpoint scale for dragdogu %!s(int64=4) %!d(string=hai) anos
  habeebweeb 2e8d997ccf Consolidate making dragpoint and adding component %!s(int64=4) %!d(string=hai) anos
  habeebweeb 6deae4429c Add prop attachment to maids %!s(int64=4) %!d(string=hai) anos
  habeebweeb a88b7670c2 Fix COM3D2 root BG gameobject getting destroyed %!s(int64=4) %!d(string=hai) anos
  habeebweeb e6ed389ebd Add cube drag point pane %!s(int64=4) %!d(string=hai) anos
  habeebweeb a04b03ce59 Add bg dragpoint %!s(int64=4) %!d(string=hai) anos
  habeebweeb 75c474f19e Make struct members get only properties %!s(int64=4) %!d(string=hai) anos
  habeebweeb 81460df7a7 Add effects %!s(int64=4) %!d(string=hai) anos
  habeebweeb ea99146dde Change public -> internal %!s(int64=4) %!d(string=hai) anos
  habeebweeb ae78f0b2a0 Add lights %!s(int64=4) %!d(string=hai) anos
  habeebweeb 76a6bc3d4e Refactor almost everything %!s(int64=4) %!d(string=hai) anos
  habeebweeb 32867c5779 Move prop management to separate file and cleanup %!s(int64=4) %!d(string=hai) anos
  habeebweeb 724d3bae2a Add Props 1 and Props 2 %!s(int64=4) %!d(string=hai) anos
  habeebweeb a4a69274c4 Add MyRoomCustom BGs and missing CM3D2 BGs %!s(int64=4) %!d(string=hai) anos
  habeebweeb 35cf6a5ea7 Impose soft 120 column limit and other style stuff %!s(int64=4) %!d(string=hai) anos
  habeebweeb cb322b9be8 Add camera save/load/reset %!s(int64=4) %!d(string=hai) anos
  habeebweeb 6b06a0138a Fix issue with dragpoint mesh getting darker %!s(int64=4) %!d(string=hai) anos
  habeebweeb ba9d15fc87 Initial commit %!s(int64=4) %!d(string=hai) anos