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+using System;
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+using System.Collections.Generic;
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+using UnityEngine;
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+
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+namespace COM3D2.MeidoPhotoStudio.Plugin
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+{
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+ using static MPSLight;
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+ class LightsPane : BasePane
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+ {
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+ private LightManager lightManager;
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+ private EnvironmentManager environmentManager;
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+ private static readonly string[] lightTypes = { "normal", "spot", "point" };
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+ private Dictionary<LightProp, Slider> LightSlider;
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+ private Dropdown lightDropdown;
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+ private Button addLightButton;
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+ private Button deleteLightButton;
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+ private Button clearLightsButton;
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+ private Button resetPropsButton;
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+ private Button resetPositionButton;
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+ private SelectionGrid lightTypeGrid;
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+ private Toggle colorToggle;
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+ private Toggle disableToggle;
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+ private MPSLightType currentLightType = MPSLightType.Normal;
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+ private string lightHeader;
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+ private static readonly Dictionary<LightProp, SliderProp> LightSliderProp =
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+ new Dictionary<LightProp, SliderProp>
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+ {
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+ [LightProp.LightRotX] = new SliderProp(0f, 360f, LightProperty.DefaultRotation.eulerAngles.x),
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+ [LightProp.LightRotY] = new SliderProp(0f, 360f, LightProperty.DefaultRotation.eulerAngles.y),
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+ [LightProp.Intensity] = new SliderProp(0f, 2f, 0.95f),
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+ [LightProp.ShadowStrength] = new SliderProp(0f, 1f, 0.098f),
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+ [LightProp.Range] = new SliderProp(0f, 150f, GameMain.Instance.MainLight.GetComponent<Light>().range),
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+ [LightProp.SpotAngle] = new SliderProp(0f, 150f, 50f),
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+ [LightProp.Red] = new SliderProp(0f, 1f, 1f),
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+ [LightProp.Green] = new SliderProp(0f, 1f, 1f),
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+ [LightProp.Blue] = new SliderProp(0f, 1f, 1f),
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+ };
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+ private static string[,] sliderNames = {
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+ { "lights", "x" }, { "lights", "y" }, { "lights", "intensity" }, { "lights", "shadow" },
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+ { "lights", "spot" }, { "lights", "range" }, { "backgroundWindow", "red" }, { "backgroundWindow", "green" },
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+ { "backgroundWindow", "blue" }
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+ };
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+
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+ public LightsPane(EnvironmentManager environmentManager)
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+ {
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+ this.lightHeader = Translation.Get("lightsPane", "header");
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+
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+ this.environmentManager = environmentManager;
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+
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+ this.lightManager = this.environmentManager.LightManager;
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+ this.lightManager.Rotate += (s, a) => UpdateRotation();
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+ this.lightManager.Scale += (s, a) => UpdateScale();
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+ this.lightManager.Select += (s, a) => UpdateCurretLight();
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+ this.lightManager.ListModified += (s, a) => UpdateList();
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+
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+ this.lightTypeGrid = new SelectionGrid(Translation.GetArray("lightType", lightTypes));
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+ this.lightTypeGrid.ControlEvent += (s, a) => SetCurrentLightType();
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+
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+ this.lightDropdown = new Dropdown(new[] { "Main" });
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+ this.lightDropdown.SelectionChange += (s, a) => SetCurrentLight();
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+
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+ this.addLightButton = new Button("+");
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+ this.addLightButton.ControlEvent += (s, a) => AddLight();
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+
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+ this.deleteLightButton = new Button(Translation.Get("lightsPane", "delete"));
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+ this.deleteLightButton.ControlEvent += (s, a) => DeleteCurrentLight();
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+
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+ this.disableToggle = new Toggle(Translation.Get("lightsPane", "disable"));
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+ this.disableToggle.ControlEvent += (s, a) => SetCurrentLightActive();
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+
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+ this.clearLightsButton = new Button(Translation.Get("lightsPane", "clear"));
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+ this.clearLightsButton.ControlEvent += (s, a) => ClearLights();
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+
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+ int numberOfLightProps = Enum.GetNames(typeof(LightProp)).Length;
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+ this.LightSlider = new Dictionary<LightProp, Slider>(numberOfLightProps);
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+
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+ for (int i = 0; i < numberOfLightProps; i++)
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+ {
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+ LightProp lightProp = (LightProp)i;
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+ SliderProp sliderProp = LightSliderProp[lightProp];
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+ Slider slider = new Slider(Translation.Get(sliderNames[i, 0], sliderNames[i, 1]), sliderProp);
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+ if (lightProp == LightProp.LightRotX || lightProp == LightProp.LightRotY)
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+ {
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+ slider.ControlEvent += (s, a) => SetLightRotation();
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+ }
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+ else
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+ {
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+ slider.ControlEvent += (s, a) => SetLightProp(lightProp, slider.Value);
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+ }
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+ LightSlider[lightProp] = slider;
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+ }
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+
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+ this.colorToggle = new Toggle(Translation.Get("lightsPane", "colour"));
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+ this.colorToggle.ControlEvent += (s, a) => SetColourMode();
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+
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+ this.resetPropsButton = new Button(Translation.Get("lightsPane", "resetProperties"));
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+ this.resetPropsButton.ControlEvent += (s, a) => ResetLightProps();
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+
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+ this.resetPositionButton = new Button(Translation.Get("lightsPane", "resetPosition"));
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+ this.resetPositionButton.ControlEvent += (s, a) => ResetLightPosition();
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+ }
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+
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+ protected override void ReloadTranslation()
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+ {
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+ this.updating = true;
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+ this.lightHeader = Translation.Get("lightsPane", "header");
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+ this.lightTypeGrid.SetItems(Translation.GetArray("lightType", lightTypes));
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+ this.lightDropdown.SetDropdownItems(this.lightManager.LightNameList);
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+ this.deleteLightButton.Label = Translation.Get("lightsPane", "delete");
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+ this.disableToggle.Label = Translation.Get("lightsPane", "disable");
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+ this.clearLightsButton.Label = Translation.Get("lightsPane", "clear");
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+ for (LightProp lightProp = LightProp.LightRotX; lightProp <= LightProp.Blue; lightProp++)
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+ {
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+ LightSlider[lightProp].Label =
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+ Translation.Get(sliderNames[(int)lightProp, 0], sliderNames[(int)lightProp, 1]);
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+ }
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+ this.colorToggle.Label = Translation.Get("lightsPane", "colour");
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+ this.resetPropsButton.Label = Translation.Get("lightsPane", "resetProperties");
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+ this.resetPositionButton.Label = Translation.Get("lightsPane", "resetPosition");
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+ this.updating = false;
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+ }
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+
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+ private void SetColourMode()
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+ {
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+ this.lightManager.SetColourModeActive(this.colorToggle.Value);
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+ this.environmentManager.BGVisible = !this.colorToggle.Value;
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+ this.UpdatePane();
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+ }
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+
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+ private void ClearLights()
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+ {
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+ this.lightManager.ClearLights();
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+ this.UpdatePane();
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+ }
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+
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+ private void SetCurrentLight()
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+ {
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+ if (updating) return;
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+ this.lightManager.SelectedLightIndex = this.lightDropdown.SelectedItemIndex;
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+ this.UpdatePane();
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+ }
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+
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+ private void ResetLightProps()
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+ {
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+ this.lightManager.CurrentLight.ResetLightProps();
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+ this.UpdatePane();
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+ }
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+
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+ private void ResetLightPosition()
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+ {
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+ this.lightManager.CurrentLight.ResetLightPosition();
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+ }
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+
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+ private void AddLight()
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+ {
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+ this.lightManager.AddLight();
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+ }
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+
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+ private void DeleteCurrentLight()
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+ {
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+ this.lightManager.DeleteActiveLight();
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+ }
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+
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+ private void SetCurrentLightActive()
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+ {
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+ this.lightManager.CurrentLight.IsDisabled = this.disableToggle.Value;
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+ }
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+
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+ private void SetCurrentLightType()
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+ {
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+ if (updating) return;
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+
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+ currentLightType = (MPSLightType)this.lightTypeGrid.SelectedItem;
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+
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+ LightType lightType;
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+ if (currentLightType == MPSLightType.Normal)
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+ {
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+ lightType = LightType.Directional;
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+ }
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+ else if (currentLightType == MPSLightType.Spot)
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+ {
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+ lightType = LightType.Spot;
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+ }
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+ else
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+ {
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+ lightType = LightType.Point;
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+ }
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+
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+ MPSLight currentLight = lightManager.CurrentLight;
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+ currentLight.SetLightType(lightType);
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+
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+ if (lightManager.SelectedLightIndex == 0)
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+ {
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+ this.environmentManager.BGVisible = (currentLight.SelectedLightType != MPSLightType.Normal)
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+ || !currentLight.IsColourMode;
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+ }
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+
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+ this.lightDropdown.SetDropdownItem(lightManager.ActiveLightName);
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+ this.UpdatePane();
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+ }
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+
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+ private void SetLightProp(LightProp prop, float value)
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+ {
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+ if (updating) return;
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+ lightManager.CurrentLight.SetProp(prop, value);
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+ }
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+
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+ private void SetLightRotation()
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+ {
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+ if (updating) return;
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+ float lightRotX = LightSlider[LightProp.LightRotX].Value;
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+ float lightRotY = LightSlider[LightProp.LightRotY].Value;
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+ lightManager.CurrentLight.SetRotation(lightRotX, lightRotY);
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+ }
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+
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+ private void UpdateList()
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+ {
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+ string[] newList = this.lightManager.LightNameList;
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+ this.lightDropdown.SetDropdownItems(newList, this.lightManager.SelectedLightIndex);
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+ this.UpdatePane();
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+ }
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+
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+ private void UpdateRotation()
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+ {
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+ this.updating = true;
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+ LightProperty prop = this.lightManager.CurrentLight.CurrentLightProperty;
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+ LightSlider[LightProp.LightRotX].Value = prop.Rotation.eulerAngles.x;
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+ LightSlider[LightProp.LightRotY].Value = prop.Rotation.eulerAngles.y;
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+ this.updating = false;
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+ }
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+
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+ private void UpdateScale()
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+ {
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+ this.updating = true;
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+ LightSlider[LightProp.SpotAngle].Value = this.lightManager.CurrentLight.CurrentLightProperty.SpotAngle;
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+ LightSlider[LightProp.Range].Value = this.lightManager.CurrentLight.CurrentLightProperty.Range;
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+ this.updating = false;
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+ }
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+
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+ private void UpdateCurretLight()
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+ {
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+ this.updating = true;
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+ this.lightDropdown.SelectedItemIndex = this.lightManager.SelectedLightIndex;
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+ this.updating = false;
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+ this.UpdatePane();
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+ }
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+
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+ public override void UpdatePane()
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+ {
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+ this.updating = true;
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+ MPSLight currentLight = this.lightManager.CurrentLight;
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+ this.currentLightType = currentLight.SelectedLightType;
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+ this.lightTypeGrid.SelectedItem = (int)this.currentLightType;
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+ this.disableToggle.Value = currentLight.IsDisabled;
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+ this.LightSlider[LightProp.LightRotX].Value = currentLight.Rotation.eulerAngles.x;
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+ this.LightSlider[LightProp.LightRotY].Value = currentLight.Rotation.eulerAngles.y;
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+ this.LightSlider[LightProp.Intensity].Value = currentLight.Intensity;
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+ this.LightSlider[LightProp.ShadowStrength].Value = currentLight.ShadowStrength;
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+ this.LightSlider[LightProp.Range].Value = currentLight.Range;
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+ this.LightSlider[LightProp.SpotAngle].Value = currentLight.SpotAngle;
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+ this.LightSlider[LightProp.Red].Value = currentLight.LightColour.r;
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+ this.LightSlider[LightProp.Green].Value = currentLight.LightColour.g;
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+ this.LightSlider[LightProp.Blue].Value = currentLight.LightColour.b;
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+ this.updating = false;
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+ }
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+
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+ public override void Draw()
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+ {
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+ bool isMain = this.lightManager.SelectedLightIndex == 0;
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+
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+ MiscGUI.Header(lightHeader);
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+ MiscGUI.WhiteLine();
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+
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+ GUILayout.BeginHorizontal();
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+ this.lightDropdown.Draw(GUILayout.Width(84));
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+ this.addLightButton.Draw(GUILayout.ExpandWidth(false));
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+
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+ GUILayout.FlexibleSpace();
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+ GUI.enabled = !isMain;
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+ this.deleteLightButton.Draw(GUILayout.ExpandWidth(false));
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+ GUI.enabled = true;
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+ this.clearLightsButton.Draw(GUILayout.ExpandWidth(false));
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+ GUILayout.EndHorizontal();
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+
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+ bool isDisabled = !isMain && this.lightManager.CurrentLight.IsDisabled;
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+ GUILayout.BeginHorizontal();
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+ GUI.enabled = !isDisabled;
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+ this.lightTypeGrid.Draw(GUILayout.ExpandWidth(false));
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+ if (!isMain)
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+ {
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+ GUILayout.FlexibleSpace();
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+ GUI.enabled = true;
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+ this.disableToggle.Draw();
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+ }
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+ GUILayout.EndHorizontal();
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+
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+ GUI.enabled = !isDisabled;
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+
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+ if (currentLightType != MPSLightType.Point)
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+ {
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+ this.LightSlider[LightProp.LightRotX].Draw();
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+ this.LightSlider[LightProp.LightRotY].Draw();
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+ }
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+
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+ this.LightSlider[LightProp.Intensity].Draw();
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+
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+ if (currentLightType == MPSLightType.Normal)
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+ {
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+ this.LightSlider[LightProp.ShadowStrength].Draw();
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+ }
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+ else
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+ {
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+ this.LightSlider[LightProp.Range].Draw();
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+ }
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+
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+ if (currentLightType == MPSLightType.Spot)
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+ {
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+ this.LightSlider[LightProp.SpotAngle].Draw();
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+ }
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+
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+ GUILayout.BeginHorizontal();
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+ this.LightSlider[LightProp.Red].Draw();
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+ this.LightSlider[LightProp.Green].Draw();
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+ GUILayout.EndHorizontal();
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+
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+ GUILayout.BeginHorizontal();
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+ this.LightSlider[LightProp.Blue].Draw(GUILayout.Width(96));
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+ if ((lightManager.SelectedLightIndex == 0) && (currentLightType == MPSLightType.Normal))
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+ {
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+ this.colorToggle.Draw();
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+ }
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+ GUILayout.EndHorizontal();
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+
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+ GUILayout.BeginHorizontal();
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+ this.resetPropsButton.Draw(GUILayout.ExpandWidth(false));
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+ GUILayout.FlexibleSpace();
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+ this.resetPositionButton.Draw(GUILayout.ExpandWidth(false));
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+ GUILayout.EndHorizontal();
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+
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+ GUI.enabled = true;
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+ }
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+ }
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+}
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