Procházet zdrojové kódy

Add build configuration for COM3D2.5

Can't compile for COM25 yet though because IKCtrlData has changed to
AIKCtrl. Gonna see if getting COM25 support is as easy as changing the
type declaration.
habeebweeb před 2 roky
rodič
revize
386cd9bbf9
2 změnil soubory, kde provedl 26 přidání a 1 odebrání
  1. 18 1
      Directory.Build.props
  2. 8 0
      MeidoPhotoStudio.Plugin.sln

+ 18 - 1
Directory.Build.props

@@ -5,10 +5,27 @@
     <LangVersion>10</LangVersion>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
     <CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)StyleCop.ruleset</CodeAnalysisRuleSet>
+    <Platforms>AnyCPU</Platforms>
+    <Configurations>Debug-COM25;Release-COM25;Release;Debug</Configurations>
+  </PropertyGroup>
+
+  <PropertyGroup Condition=" $(Configuration.StartsWith('Debug')) ">
+    <DebugSymbols>true</DebugSymbols>
+    <Optimize>false</Optimize>
+  </PropertyGroup>
+
+  <PropertyGroup Condition=" $(Configuration.StartsWith('Release')) ">
+    <DebugSymbols>false</DebugSymbols>
+    <Optimize>true</Optimize>
+  </PropertyGroup>
+
+  <PropertyGroup Condition=" $(Configuration.EndsWith('COM25')) ">
+    <DefineConstants>COM25</DefineConstants>
   </PropertyGroup>
 
   <ItemGroup>
-    <PackageReference Include="COM3D2.GameLibs" Version="2.17.0-r.0" />
+    <PackageReference Include="COM3D2.GameLibs" Version="2.17.0-r.0" Condition="!$(DefineConstants.Contains(COM25))" />
+    <PackageReference Include="COM3D2.GameLibs" Version="3.16.0-r.0" Condition="$(DefineConstants.Contains(COM25))" />
     <PackageReference Include="UnityEngine" Version="5.6.1" />
     <PackageReference Include="BepInEx.BaseLib" Version="5.4.19" />
     <PackageReference Include="HarmonyX" Version="2.9.0" />

+ 8 - 0
MeidoPhotoStudio.Plugin.sln

@@ -10,14 +10,22 @@ Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Any CPU = Debug|Any CPU
 		Release|Any CPU = Release|Any CPU
+		Release-COM25|Any CPU = Release-COM25|Any CPU
+		Debug-COM25|Any CPU = Debug-COM25|Any CPU
 	EndGlobalSection
 	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Release-COM25|Any CPU.ActiveCfg = Release-COM25|Any CPU
+		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Release-COM25|Any CPU.Build.0 = Release-COM25|Any CPU
 		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Debug-COM25|Any CPU.ActiveCfg = Debug-COM25|Any CPU
+		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Debug-COM25|Any CPU.Build.0 = Debug-COM25|Any CPU
 		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{5FA40522-E0AC-459A-A571-DD0051217AB6}.Release|Any CPU.Build.0 = Release|Any CPU
+		{19D28B0C-3537-4FEE-B7B3-1ABF70B16D5E}.Release-COM25|Any CPU.ActiveCfg = Release-COM25|Any CPU
 		{19D28B0C-3537-4FEE-B7B3-1ABF70B16D5E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 		{19D28B0C-3537-4FEE-B7B3-1ABF70B16D5E}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{19D28B0C-3537-4FEE-B7B3-1ABF70B16D5E}.Debug-COM25|Any CPU.ActiveCfg = Debug-COM25|Any CPU
 		{19D28B0C-3537-4FEE-B7B3-1ABF70B16D5E}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{19D28B0C-3537-4FEE-B7B3-1ABF70B16D5E}.Release|Any CPU.Build.0 = Release|Any CPU
 	EndGlobalSection