|  | @@ -55,18 +55,20 @@ streamlined screenshot making experience that is familiar to MultipleMaids users
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				|  |  |  MeidoPhotoStudio is not based on and does not use any MultipleMaids source code.
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				|  |  | +
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				|  |  |  ## Building
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				|  |  |  
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				|  |  | -### Libraries for MeidoPhotoStudio
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				|  |  | +MeidoPhotoStudio requires [.NET 6.0 SDK](https://dot.net) to build.
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				|  |  | +
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				|  |  | +```
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				|  |  | +$ git clone 'https://git.coder.horse/habeebweeb/COM3D2.MeidoPhotoStudio.git'
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				|  |  | +$ cd COM3D2.MeidoPhotoStudio
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				|  |  |  
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				|  |  | -These libraries (aside from BepInEx) are all found in COM3D2's Managed folder
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				|  |  | +Copy 'Assembly-UnityScript-firstpass.dll' from your COM3D2 Managed directory (e.g. D:/COM3D2/COM3D2x64_Data/Managed/)
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				|  |  | +into a directory called ./lib
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				|  |  |  
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				|  |  | -Place these in a folder called `lib`
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				|  |  | +$ dotnet restore
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				|  |  | +$ dotnet build -c Release
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				|  |  |  
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				|  |  | -* `Assembly-CSharp.dll`
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				|  |  | -* `Assembly-CSharp-firstpass.dll`
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				|  |  | -* `Assembly-UnityScript-firstpass.dll`
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				|  |  | -* `Newtonsoft.json.dll`
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				|  |  | -* `UnityEngine.dll`
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				|  |  | -* `Ionic.Zlib.dll`
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				|  |  | -* [`BepInEx.dll`](https://github.com/BepInEx/BepInEx/releases) from `BepInEx\core`
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				|  |  | +Binaries are exported to ./src/MeidoPhotoStudio.Plugin/bin/Release/net35
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				|  |  | +```
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