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@@ -217,8 +217,16 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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HairGravityActive = false;
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SkirtGravityActive = false;
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- if (HairGravityValid) hairGravityDragPoint.Move -= OnGravityEvent;
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- if (SkirtGravityValid) skirtGravityDragPoint.Move -= OnGravityEvent;
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+ if (HairGravityValid)
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+ {
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+ hairGravityDragPoint.Move -= OnGravityEvent;
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+ ApplyGravity(Vector3.zero, skirt: false);
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+ }
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+ if (SkirtGravityValid)
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+ {
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+ skirtGravityDragPoint.Move -= OnGravityEvent;
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+ ApplyGravity(Vector3.zero, skirt: true);
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+ }
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}
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Body.MuneYureL(1f);
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@@ -478,8 +486,8 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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public void ApplyGravity(Vector3 position, bool skirt = false)
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{
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- DragPointGravity dragPoint = skirt ? skirtGravityDragPoint : hairGravityDragPoint;
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- if (dragPoint != null) dragPoint.MyObject.localPosition = position;
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+ GravityTransformControl control = skirt ? skirtGravityControl : hairGravityControl;
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+ if (control != null) control.transform.localPosition = position;
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}
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private void BackupBlendSetValuess()
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@@ -601,6 +609,11 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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if (control != null)
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{
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+ if (control.isValid)
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+ {
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+ control.transform.localPosition = Vector3.zero;
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+ control.Update();
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+ }
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GameObject.Destroy(control.transform.parent.gameObject);
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control = null;
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}
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