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@@ -36,6 +36,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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}
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private static event EventHandler CubeActiveChange;
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private static event EventHandler CubeSmallChange;
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+ private UltimateOrbitCamera ultimateOrbitCamera;
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private GameObject cameraObject;
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private Camera subCamera;
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private GameObject bgObject;
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@@ -53,6 +54,10 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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bgObject.SetActive(bgVisible);
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}
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}
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+ private float defaultCameraMoveSpeed;
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+ private float defaultCameraZoomSpeed;
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+ private float cameraFastMoveSpeed = 0.1f;
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+ private float cameraFastZoomSpeed = 2f;
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static EnvironmentManager()
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{
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@@ -148,9 +153,12 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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bgObject.SetActive(true);
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GameMain.Instance.BgMgr.ChangeBg("Theater");
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- UltimateOrbitCamera uoCamera =
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+ ultimateOrbitCamera =
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Utility.GetFieldValue<CameraMain, UltimateOrbitCamera>(GameMain.Instance.MainCamera, "m_UOCamera");
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- uoCamera.enabled = true;
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+ ultimateOrbitCamera.enabled = true;
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+
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+ defaultCameraMoveSpeed = ultimateOrbitCamera.moveSpeed;
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+ defaultCameraZoomSpeed = ultimateOrbitCamera.zoomSpeed;
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ResetCamera();
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SaveCameraInfo();
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@@ -169,16 +177,13 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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Camera mainCamera = GameMain.Instance.MainCamera.camera;
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mainCamera.backgroundColor = Color.black;
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+ ultimateOrbitCamera.moveSpeed = defaultCameraMoveSpeed;
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+ ultimateOrbitCamera.zoomSpeed = defaultCameraZoomSpeed;
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+
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bool isNight = GameMain.Instance.CharacterMgr.status.GetFlag("時間帯") == 3;
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- if (isNight)
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- {
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- GameMain.Instance.BgMgr.ChangeBg("ShinShitsumu_ChairRot_Night");
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- }
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- else
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- {
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- GameMain.Instance.BgMgr.ChangeBg("ShinShitsumu_ChairRot");
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- }
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+ if (isNight) GameMain.Instance.BgMgr.ChangeBg("ShinShitsumu_ChairRot_Night");
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+ else GameMain.Instance.BgMgr.ChangeBg("ShinShitsumu_ChairRot");
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GameMain.Instance.MainCamera.Reset(CameraMain.CameraType.Target, true);
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GameMain.Instance.MainCamera.SetTargetPos(new Vector3(0.5609447f, 1.380762f, -1.382336f), true);
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@@ -208,6 +213,10 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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ResetCamera();
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}
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}
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+
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+ bool shift = Input.Shift;
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+ ultimateOrbitCamera.moveSpeed = shift ? cameraFastMoveSpeed : defaultCameraMoveSpeed;
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+ ultimateOrbitCamera.zoomSpeed = shift ? cameraFastZoomSpeed : defaultCameraZoomSpeed;
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}
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public void ChangeBackground(string assetName, bool creative = false)
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