590 B


Make MultipleMaids great again.

Decompiled version of 22.1 with some edits.

Edits done

  • Removed EXE filters
  • Split MultipleMaids.cs into partial classes for easier editing
  • Removed constructor and moved variable initialization into class body
  • Formatted code with CodeFormatter
  • RAM fix by a fellow anon
  • Fix for COM3D2 1.18
  • Read BGs and Prop Items from PhotoMode instead of having them hardcoded


The code is still messy and requires a lot of editing.

Credits go to the original dev of MultipleMaids.

Message to original author

Learn to code, mate.