# ModMM Make MultipleMaids great again. Decompiled version of 22.1 with some edits. ## Edits done * Removed EXE filters * Split `MultipleMaids.cs` into partial classes for easier editing * Removed constructor and moved variable initialization into class body * Formatted code with CodeFormatter * RAM fix by a fellow anon * Fix for COM3D2 1.18 * Read BGs and Prop Items from PhotoMode instead of having them hardcoded ## Note The code is still messy and requires a lot of editing. Credits go to the original dev of MultipleMaids. ### Message to original author Learn to code, mate.