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@@ -2,4 +2,6 @@
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# Specifies whether assembly executing is enabled
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enabled=true
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# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
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-targetAssembly=BepInEx\core\BepInEx.Preloader.dll
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+targetAssembly=BepInEx\core\BepInEx.Preloader.dll
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+# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
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+redirectOutputLog=false
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