@@ -2,4 +2,6 @@
# Specifies whether assembly executing is enabled
enabled=true
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
-targetAssembly=BepInEx\core\BepInEx.Preloader.dll
+targetAssembly=BepInEx\core\BepInEx.Preloader.dll
+# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
+redirectOutputLog=false