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Bepis il y a 7 ans
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BepInEx.Patcher/App.config

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+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+    <startup> 
+        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
+    </startup>
+</configuration>

BIN
BepInEx.Patcher/BepInEx.Patcher.7z


+ 68 - 0
BepInEx.Patcher/BepInEx.Patcher.csproj

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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}</ProjectGuid>
+    <OutputType>Exe</OutputType>
+    <RootNamespace>BepInEx.Patcher</RootNamespace>
+    <AssemblyName>BepInEx.Patcher</AssemblyName>
+    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
+      <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
+    </Reference>
+    <Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
+      <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
+    </Reference>
+    <Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
+      <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
+    </Reference>
+    <Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
+      <HintPath>..\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
+    </Reference>
+    <Reference Include="System" />
+    <Reference Include="System.Core" />
+    <Reference Include="System.Xml.Linq" />
+    <Reference Include="System.Data.DataSetExtensions" />
+    <Reference Include="Microsoft.CSharp" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Net.Http" />
+    <Reference Include="System.Xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Internal\ExitScenePlugin.cs" />
+    <Compile Include="Internal\SliderPlugin.cs" />
+    <Compile Include="IPatchPlugin.cs" />
+    <Compile Include="Program.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="App.config" />
+    <None Include="packages.config" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project>

+ 14 - 0
BepInEx.Patcher/IPatchPlugin.cs

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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using Mono.Cecil;
+
+namespace BepInEx.Patcher
+{
+    public interface IPatchPlugin
+    {
+        void Patch(AssemblyDefinition assembly);
+    }
+}

+ 23 - 0
BepInEx.Patcher/Internal/ExitScenePlugin.cs

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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using Mono.Cecil;
+using Mono.Cecil.Cil;
+
+namespace BepInEx.Patcher.Internal
+{
+    public class ExitScenePlugin : IPatchPlugin
+    {
+        public void Patch(AssemblyDefinition assembly)
+        {
+            TypeDefinition exitScene = assembly.MainModule.Types.First(x => x.Name == "ExitScene");
+            var startExit = exitScene.Methods.First(x => x.Name == "Start");
+
+
+            var IL = startExit.Body.GetILProcessor();
+            IL.Replace(startExit.Body.Instructions[26], IL.Create(OpCodes.Ldstr, "TL INJECT TEST - Harsh is still shit"));
+        }
+    }
+}

+ 32 - 0
BepInEx.Patcher/Internal/SliderPlugin.cs

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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using Mono.Cecil;
+using Mono.Cecil.Cil;
+
+namespace BepInEx.Patcher.Internal
+{
+    public class SliderPlugin : IPatchPlugin
+    {
+        public void Patch(AssemblyDefinition assembly)
+        {
+            TypeDefinition customBase = assembly.MainModule.Types.First(x => x.Name == "CustomBase");
+
+            var methods = customBase.Methods;
+            
+            var convertTextFromRate = methods.First(x => x.Name == "ConvertTextFromRate");
+
+            var IL = convertTextFromRate.Body.GetILProcessor();
+            IL.Replace(convertTextFromRate.Body.Instructions[0], IL.Create(OpCodes.Ldc_I4, -0));
+            IL.Replace(convertTextFromRate.Body.Instructions[2], IL.Create(OpCodes.Ldc_I4, 200));
+            
+            var convertRateFromText = methods.First(x => x.Name == "ConvertRateFromText");
+
+            IL = convertRateFromText.Body.GetILProcessor();
+            IL.Replace(convertRateFromText.Body.Instructions[11], IL.Create(OpCodes.Ldc_I4, -0));
+            IL.Replace(convertRateFromText.Body.Instructions[13], IL.Create(OpCodes.Ldc_I4, 200));
+        }
+    }
+}

+ 74 - 0
BepInEx.Patcher/Program.cs

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+using BepInEx.Patcher.Internal;
+using Mono.Cecil;
+using Mono.Cecil.Cil;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace BepInEx.Patcher
+{
+    class Program
+    {
+        const string originalDLL = @"M:\koikatu\KoikatuTrial_Data\Managed\Assembly-CSharp-original.dll";
+        const string outputDLL = @"M:\koikatu\KoikatuTrial_Data\Managed\Assembly-CSharp.dll";
+        
+        const string unityOriginalDLL = @"M:\koikatu\KoikatuTrial_Data\Managed\UnityEngine-original.dll";
+        const string unityOutputDLL = @"M:\koikatu\KoikatuTrial_Data\Managed\UnityEngine.dll";
+        
+        const string injectedDLL = @"M:\koikatu\KoikatuTrial_Data\Managed\BepInEx.dll";
+
+        const string referenceDir = @"M:\koikatu\KoikatuTrial_Data\Managed\";
+
+        static void Main(string[] args)
+        {
+            var defaultResolver = new DefaultAssemblyResolver();
+            defaultResolver.AddSearchDirectory(referenceDir);
+
+            AssemblyDefinition assembly = AssemblyDefinition.ReadAssembly(originalDLL, new ReaderParameters {
+                AssemblyResolver = defaultResolver
+            });
+            AssemblyDefinition unity = AssemblyDefinition.ReadAssembly(unityOriginalDLL, new ReaderParameters
+            {
+                AssemblyResolver = defaultResolver
+            });
+            AssemblyDefinition injected = AssemblyDefinition.ReadAssembly(injectedDLL, new ReaderParameters
+            {
+                AssemblyResolver = defaultResolver
+            });
+
+
+
+            IPatchPlugin exitScene = new ExitScenePlugin();
+            exitScene.Patch(assembly);
+
+            IPatchPlugin slider = new SliderPlugin();
+            exitScene.Patch(assembly);
+
+
+            InjectAssembly(unity, injected);
+
+
+            assembly.Write(outputDLL);
+            unity.Write(unityOutputDLL);
+        }
+
+        static void InjectAssembly(AssemblyDefinition unity, AssemblyDefinition injected)
+        {
+            //unity.MainModule.AssemblyReferences.Add(new AssemblyNameReference(injected.Name, injected.MainModule.v);
+            var originalInjectMethod = injected.MainModule.Types.First(x => x.Name == "Target").Methods.First(x => x.Name == "Initialize");
+
+            var injectMethod = unity.MainModule.Import(originalInjectMethod);
+
+            var sceneManager = unity.MainModule.Types.First(x => x.Name == "SceneManager");
+
+            foreach (var loadScene in sceneManager.Methods.Where(x => x.Name == "LoadScene"))
+            {
+                var IL = loadScene.Body.GetILProcessor();
+
+                IL.InsertBefore(loadScene.Body.Instructions[0], IL.Create(OpCodes.Call, injectMethod));
+            }
+        }
+    }
+}

+ 36 - 0
BepInEx.Patcher/Properties/AssemblyInfo.cs

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+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("BepInEx.Patcher")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("BepInEx.Patcher")]
+[assembly: AssemblyCopyright("Copyright ©  2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components.  If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("dc89f18b-235b-4c01-ab31-af40dce5c4c7")]
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]

+ 4 - 0
BepInEx.Patcher/packages.config

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+<?xml version="1.0" encoding="utf-8"?>
+<packages>
+  <package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
+</packages>

+ 31 - 0
BepInEx.sln

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+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.27130.2027
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx", "BepInEx\BepInEx.csproj", "{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx.Patcher", "BepInEx.Patcher\BepInEx.Patcher.csproj", "{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Any CPU = Debug|Any CPU
+		Release|Any CPU = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}.Release|Any CPU.Build.0 = Release|Any CPU
+		{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}.Release|Any CPU.Build.0 = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+		SolutionGuid = {55AC11EF-F568-4C79-A356-7ED9510145B1}
+	EndGlobalSection
+EndGlobal

+ 6 - 0
BepInEx/App.config

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+<?xml version="1.0" encoding="utf-8"?>
+<configuration>
+    <startup> 
+        
+    <supportedRuntime version="v2.0.50727"/></startup>
+</configuration>

+ 66 - 0
BepInEx/BepInEx.csproj

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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <RootNamespace>BepInEx</RootNamespace>
+    <AssemblyName>BepInEx</AssemblyName>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+    <TargetFrameworkProfile />
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>M:\koikatu\KoikatuTrial_Data\Managed\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup>
+    <StartupObject />
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="Assembly-CSharp">
+      <HintPath>M:\koikatu\KoikatuTrial_Data\Managed\Assembly-CSharp.dll</HintPath>
+    </Reference>
+    <Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
+      <HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net20\Newtonsoft.Json.dll</HintPath>
+    </Reference>
+    <Reference Include="System" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Xml" />
+    <Reference Include="UnityEngine">
+      <HintPath>M:\koikatu\KoikatuTrial_Data\Managed\UnityEngine.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
+      <SpecificVersion>False</SpecificVersion>
+      <HintPath>M:\koikatu\KoikatuTrial_Data\Managed\UnityEngine.UI.dll</HintPath>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Target.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="App.config" />
+    <None Include="packages.config" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project>

+ 36 - 0
BepInEx/Properties/AssemblyInfo.cs

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+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("BepInEx")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("BepInEx")]
+[assembly: AssemblyCopyright("Copyright ©  2018")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components.  If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("4ffba620-f5ed-47f9-b90c-dad1316fd9b9")]
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyFileVersion("1.0.*")]

+ 22 - 0
BepInEx/Target.cs

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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+namespace BepInEx
+{
+    public class Target
+    {
+        static bool loaded = false;
+
+        public static void Initialize()
+        {
+            if (loaded)
+                return;
+
+            UnityEngine.Debug.logger.LogWarning("inject", "Loaded!!!");
+
+            loaded = true;
+        }
+    }
+}

+ 4 - 0
BepInEx/packages.config

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+<?xml version="1.0" encoding="utf-8"?>
+<packages>
+  <package id="Newtonsoft.Json" version="10.0.3" targetFramework="net20" requireReinstallation="true" />
+</packages>