浏览代码

Initial commit

ghorsington 3 年之前
当前提交
28821dd41d

+ 441 - 0
.gitignore

@@ -0,0 +1,441 @@
+
+# Created by https://www.toptal.com/developers/gitignore/api/rider,csharp
+# Edit at https://www.toptal.com/developers/gitignore?templates=rider,csharp
+
+### Csharp ###
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.[ji][sn][of][no]
+coverage*.xml
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
+
+### Rider ###
+# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
+# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
+
+# User-specific stuff
+.idea/**/workspace.xml
+.idea/**/tasks.xml
+.idea/**/usage.statistics.xml
+.idea/**/dictionaries
+.idea/**/shelf
+
+# Generated files
+.idea/**/contentModel.xml
+
+# Sensitive or high-churn files
+.idea/**/dataSources/
+.idea/**/dataSources.ids
+.idea/**/dataSources.local.xml
+.idea/**/sqlDataSources.xml
+.idea/**/dynamic.xml
+.idea/**/uiDesigner.xml
+.idea/**/dbnavigator.xml
+
+# Gradle
+.idea/**/gradle.xml
+.idea/**/libraries
+
+# Gradle and Maven with auto-import
+# When using Gradle or Maven with auto-import, you should exclude module files,
+# since they will be recreated, and may cause churn.  Uncomment if using
+# auto-import.
+# .idea/artifacts
+# .idea/compiler.xml
+# .idea/jarRepositories.xml
+# .idea/modules.xml
+# .idea/*.iml
+# .idea/modules
+# *.iml
+# *.ipr
+
+# CMake
+cmake-build-*/
+
+# Mongo Explorer plugin
+.idea/**/mongoSettings.xml
+
+# File-based project format
+*.iws
+
+# IntelliJ
+out/
+
+# mpeltonen/sbt-idea plugin
+.idea_modules/
+
+# JIRA plugin
+atlassian-ide-plugin.xml
+
+# Cursive Clojure plugin
+.idea/replstate.xml
+
+# Crashlytics plugin (for Android Studio and IntelliJ)
+com_crashlytics_export_strings.xml
+crashlytics.properties
+crashlytics-build.properties
+fabric.properties
+
+# Editor-based Rest Client
+.idea/httpRequests
+
+# Android studio 3.1+ serialized cache file
+.idea/caches/build_file_checksums.ser
+
+# End of https://www.toptal.com/developers/gitignore/api/rider,csharp

+ 13 - 0
.idea/.idea.JoystickTriggerFix/.idea/.gitignore

@@ -0,0 +1,13 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/contentModel.xml
+/modules.xml
+/projectSettingsUpdater.xml
+/.idea.JoystickTriggerFix.iml
+# Datasource local storage ignored files
+/../../../../../../../../../../../../../:\Users\denis\OneDrive\Documents\Projects\C#\Valheim\JoystickTriggerFix\JoystickTriggerFix\.idea\.idea.JoystickTriggerFix\.idea/dataSources/
+/dataSources.local.xml
+# Editor-based HTTP Client requests
+/httpRequests/

+ 4 - 0
.idea/.idea.JoystickTriggerFix/.idea/encodings.xml

@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
+</project>

+ 8 - 0
.idea/.idea.JoystickTriggerFix/.idea/indexLayout.xml

@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="UserContentModel">
+    <attachedFolders />
+    <explicitIncludes />
+    <explicitExcludes />
+  </component>
+</project>

+ 16 - 0
JoystickTriggerFix.sln

@@ -0,0 +1,16 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JoystickTriggerFix", "JoystickTriggerFix\JoystickTriggerFix.csproj", "{41473218-C63D-43D9-B603-3146D6469D5B}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Any CPU = Debug|Any CPU
+		Release|Any CPU = Release|Any CPU
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{41473218-C63D-43D9-B603-3146D6469D5B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{41473218-C63D-43D9-B603-3146D6469D5B}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{41473218-C63D-43D9-B603-3146D6469D5B}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{41473218-C63D-43D9-B603-3146D6469D5B}.Release|Any CPU.Build.0 = Release|Any CPU
+	EndGlobalSection
+EndGlobal

+ 39 - 0
JoystickTriggerFix/JoystickTriggerFix.csproj

@@ -0,0 +1,39 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+    <PropertyGroup>
+        <TargetFramework>net40</TargetFramework>
+        <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
+    </PropertyGroup>
+
+    <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
+        <DebugType>none</DebugType>
+    </PropertyGroup>
+
+    <ItemGroup>
+        <PackageReference Include="BepInEx.Analyzers" Version="1.0.4">
+            <PrivateAssets>all</PrivateAssets>
+            <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
+        </PackageReference>
+        <PackageReference Include="BepInEx.Core" Version="5.4.8" IncludeAssets="compile" />
+        <PackageReference Include="Microsoft.Unity.Analyzers" Version="1.10.0">
+            <PrivateAssets>all</PrivateAssets>
+            <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
+        </PackageReference>
+    </ItemGroup>
+
+    <ItemGroup>
+      <Reference Include="assembly_utils, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
+        <HintPath>..\lib\assembly_utils.dll</HintPath>
+      </Reference>
+      <Reference Include="assembly_valheim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
+        <HintPath>..\lib\assembly_valheim.dll</HintPath>
+      </Reference>
+      <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
+        <HintPath>..\lib\UnityEngine.dll</HintPath>
+      </Reference>
+      <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
+        <HintPath>..\lib\UnityEngine.CoreModule.dll</HintPath>
+      </Reference>
+    </ItemGroup>
+
+</Project>

+ 57 - 0
JoystickTriggerFix/Plugin.cs

@@ -0,0 +1,57 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection.Emit;
+using BepInEx;
+using BepInEx.Logging;
+using HarmonyLib;
+
+namespace JoystickTriggerFix
+{
+    [BepInPlugin(PluginInfo.PLUGIN_ID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
+    public class Plugin : BaseUnityPlugin
+    {
+        internal static ManualLogSource log;
+        
+        private void Awake()
+        {
+            log = Logger;
+            Harmony.CreateAndPatchAll(typeof(Plugin));
+        }
+
+        [HarmonyPatch(typeof(ZInput), "AddButton", typeof(string), typeof(string), typeof(bool), typeof(float), typeof(float))]
+        [HarmonyPrefix]
+        static void OnAddButton(ref string axis, ref bool inverted)
+        {
+            if (axis == "JoyAxis 10")
+                axis = "JoyAxis 3";
+            if (axis != "JoyAxis 3")
+                return;
+            log.LogInfo($"Inverting {axis}");
+            inverted = !inverted;
+        }
+
+        [HarmonyPatch(typeof(ZInput), "GetJoyRTrigger")]
+        [HarmonyTranspiler]
+        static IEnumerable<CodeInstruction> InvertGetJoyRTrigger(IEnumerable<CodeInstruction> instrs)
+        {
+            return new CodeMatcher(instrs)
+                .MatchForward(false,
+                    new CodeMatch(OpCodes.Ldstr))
+                .SetOperandAndAdvance("JoyAxis 3")
+                .InstructionEnumeration();
+        }
+        
+        [HarmonyPatch(typeof(ZInput), "GetJoyLTrigger")]
+        [HarmonyTranspiler]
+        static IEnumerable<CodeInstruction> InvertGetJoyLTrigger(IEnumerable<CodeInstruction> instrs)
+        {
+            return new CodeMatcher(instrs)
+                .MatchForward(false,
+                    new CodeMatch(OpCodes.Ldstr))
+                .SetOperandAndAdvance("JoyAxis 6")
+                .InstructionEnumeration();
+        }
+    }
+}

+ 49 - 0
JoystickTriggerFix/PluginInfo.cs

@@ -0,0 +1,49 @@
+using System.Reflection;
+using JoystickTriggerFix;
+
+#region Assembly attributes
+
+/*
+ * These attributes define various metainformation of the generated DLL.
+ * In general, you don't need to touch these. Instead, edit the values in PluginInfo. 
+ */
+[assembly: AssemblyVersion(PluginInfo.PLUGIN_VERSION)]
+[assembly: AssemblyTitle(PluginInfo.PLUGIN_NAME + " (" + PluginInfo.PLUGIN_ID + ")")]
+[assembly: AssemblyProduct(PluginInfo.PLUGIN_NAME)]
+
+#endregion
+
+namespace JoystickTriggerFix
+{
+    /// <summary>
+    /// The main metadata of the plugin.
+    /// This information is used for BepInEx plugin metadata.
+    /// </summary>
+    /// <remarks>
+    /// See also description of BepInEx metadata:
+    /// https://bepinex.github.io/bepinex_docs/master/articles/dev_guide/plugin_tutorial/2_plugin_start.html#basic-information-about-the-plug-in
+    /// </remarks>
+    internal static class PluginInfo
+    {
+        /// <summary>
+        /// Human-readable name of the plugin. In general, it should be short and concise.
+        /// This is the name that is shown to the users who run BepInEx and to modders that inspect BepInEx logs. 
+        /// </summary>
+        public const string PLUGIN_NAME = "Joystick Fix";
+
+        /// <summary>
+        /// Unique ID of the plugin.
+        /// This must be a unique string that contains only characters a-z, 0-9 underscores (_) and dots (.)
+        /// Prefer using the reverse domain name notation: https://eqdn.tech/reverse-domain-notation/
+        ///
+        /// When creating Harmony patches, prefer using this ID for Harmony instances as well.
+        /// </summary>
+        public const string PLUGIN_ID = "org.bepinex.joystick.fix";
+
+        /// <summary>
+        /// Version of the plugin. Must be in form <major>.<minor>.<build>.<revision>.
+        /// Major and minor versions are mandatory, but build and revision can be left unspecified.
+        /// </summary>
+        public const string PLUGIN_VERSION = "1.0.0";
+    }
+}

+ 6 - 0
JoystickTriggerFix/nuget.config

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<configuration>
+  <packageSources>
+    <add key="BepInExLibs" value="https://pkgs.dev.azure.com/bepinex/BepInEx/_packaging/BepInExLibs/nuget/v3/index.json" />
+  </packageSources>
+</configuration>

二进制
lib/UnityEngine.CoreModule.dll


二进制
lib/UnityEngine.dll


二进制
lib/assembly_utils.dll


二进制
lib/assembly_valheim.dll