VRChuBLipMenu.cs 860 B

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  1. using System;
  2. using UnityEngine;
  3. [RequireComponent(typeof(UIWidget))]
  4. public class VRChuBLipMenu : WfFadeBehaviour
  5. {
  6. public override void OnUpdateFadeIn(float val)
  7. {
  8. }
  9. public override void OnUpdateFadeOut(float val)
  10. {
  11. }
  12. [SerializeField]
  13. protected UndressingManager undrresingMgr;
  14. [SerializeField]
  15. protected UISlider holeSensitivitySlid;
  16. [SerializeField]
  17. protected UISlider holeSyncSlid;
  18. [SerializeField]
  19. protected UISlider holeAutoSpeedSlid;
  20. [SerializeField]
  21. protected UISlider holeAutoInsertStartPosSlid;
  22. [SerializeField]
  23. protected UISlider holeAutoInsertEndPosSlid;
  24. [SerializeField]
  25. protected UISlider manAlphaSlid;
  26. [SerializeField]
  27. protected UIButton autoPistonBtn;
  28. [SerializeField]
  29. protected UIButton resetSeiekiBtn;
  30. [SerializeField]
  31. protected UIButton returnBtn;
  32. [SerializeField]
  33. private UIWFHitMasks uiMask;
  34. }