RandomPresetButton.cs 596 B

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  1. using System;
  2. public class RandomPresetButton
  3. {
  4. public string m_name { get; set; }
  5. public SceneEditInfo.EMenuCategory m_menuCategory { get; set; }
  6. public MPN m_mpn { get; set; }
  7. public SceneEditInfo.CCateNameType.EType m_eButtonType { get; set; }
  8. public UIButton m_btnButton { get; set; }
  9. public bool m_bBtnActive { get; set; }
  10. public bool m_bCanNotExecuteConcurrency { get; set; }
  11. public int m_executionOrder { get; set; }
  12. public virtual UILabel m_lValue { get; set; }
  13. public virtual UITexture m_txtItem { get; set; }
  14. public virtual UITexture m_txtColor { get; set; }
  15. }