OnaholeCharaManager.cs 705 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class OnaholeCharaManager : MonoBehaviour
  5. {
  6. public bool IsPiston
  7. {
  8. get
  9. {
  10. return !(this.motion == null) && this.motion.GetMode() == OnaholeMotion.MODE.PISTON && this.motion.GetPistonMode() == OnaholeMotion.PISTON_MODE.PISTON;
  11. }
  12. }
  13. public Maid maid;
  14. public GameObject attachBody;
  15. public ChuBlipManager chuBlipMgr;
  16. private bool isMaid;
  17. public OnaholeMotion motion;
  18. public MaidTouch maidTouch;
  19. public OnaholeExpression expression;
  20. private Dictionary<string, string> debugStringList = new Dictionary<string, string>();
  21. public string playFeel = string.Empty;
  22. private bool swt;
  23. private bool enable;
  24. }