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- using System;
- using System.Diagnostics;
- using UnityEngine;
- using UnityEngine.VR;
- [ExecuteInEditMode]
- public class OVRCameraRig : MonoBehaviour
- {
- public Camera leftEyeCamera
- {
- get
- {
- return (!this.usePerEyeCameras) ? this._centerEyeCamera : this._leftEyeCamera;
- }
- }
- public Camera rightEyeCamera
- {
- get
- {
- return (!this.usePerEyeCameras) ? this._centerEyeCamera : this._rightEyeCamera;
- }
- }
- public Transform trackingSpace { get; private set; }
- public Transform leftEyeAnchor { get; private set; }
- public Transform centerEyeAnchor { get; private set; }
- public Transform rightEyeAnchor { get; private set; }
- public Transform leftHandAnchor { get; private set; }
- public Transform rightHandAnchor { get; private set; }
- public Transform trackerAnchor { get; private set; }
- [DebuggerBrowsable(DebuggerBrowsableState.Never)]
- public event Action<OVRCameraRig> UpdatedAnchors;
- private void Awake()
- {
- this.EnsureGameObjectIntegrity();
- }
- private void Start()
- {
- this.EnsureGameObjectIntegrity();
- if (!Application.isPlaying)
- {
- return;
- }
- this.UpdateAnchors();
- }
- private void Update()
- {
- this.EnsureGameObjectIntegrity();
- if (!Application.isPlaying)
- {
- return;
- }
- this.UpdateAnchors();
- }
- private void UpdateAnchors()
- {
- bool monoscopic = OVRManager.instance.monoscopic;
- OVRPose pose = OVRManager.tracker.GetPose(0);
- this.trackerAnchor.localRotation = pose.orientation;
- this.centerEyeAnchor.localRotation = InputTracking.GetLocalRotation(VRNode.CenterEye);
- this.leftEyeAnchor.localRotation = ((!monoscopic) ? InputTracking.GetLocalRotation(VRNode.LeftEye) : this.centerEyeAnchor.localRotation);
- this.rightEyeAnchor.localRotation = ((!monoscopic) ? InputTracking.GetLocalRotation(VRNode.RightEye) : this.centerEyeAnchor.localRotation);
- this.leftHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch);
- this.rightHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch);
- this.trackerAnchor.localPosition = pose.position;
- this.centerEyeAnchor.localPosition = InputTracking.GetLocalPosition(VRNode.CenterEye);
- this.leftEyeAnchor.localPosition = ((!monoscopic) ? InputTracking.GetLocalPosition(VRNode.LeftEye) : this.centerEyeAnchor.localPosition);
- this.rightEyeAnchor.localPosition = ((!monoscopic) ? InputTracking.GetLocalPosition(VRNode.RightEye) : this.centerEyeAnchor.localPosition);
- this.leftHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch);
- this.rightHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch);
- if (this.UpdatedAnchors != null)
- {
- this.UpdatedAnchors(this);
- }
- }
- public void EnsureGameObjectIntegrity()
- {
- if (this.trackingSpace == null)
- {
- this.trackingSpace = this.ConfigureRootAnchor(this.trackingSpaceName);
- }
- if (this.leftEyeAnchor == null)
- {
- this.leftEyeAnchor = this.ConfigureEyeAnchor(this.trackingSpace, VRNode.LeftEye);
- }
- if (this.centerEyeAnchor == null)
- {
- this.centerEyeAnchor = this.ConfigureEyeAnchor(this.trackingSpace, VRNode.CenterEye);
- }
- if (this.rightEyeAnchor == null)
- {
- this.rightEyeAnchor = this.ConfigureEyeAnchor(this.trackingSpace, VRNode.RightEye);
- }
- if (this.leftHandAnchor == null)
- {
- this.leftHandAnchor = this.ConfigureHandAnchor(this.trackingSpace, OVRPlugin.Node.HandLeft);
- }
- if (this.rightHandAnchor == null)
- {
- this.rightHandAnchor = this.ConfigureHandAnchor(this.trackingSpace, OVRPlugin.Node.HandRight);
- }
- if (this.trackerAnchor == null)
- {
- this.trackerAnchor = this.ConfigureTrackerAnchor(this.trackingSpace);
- }
- if (this._centerEyeCamera == null || this._leftEyeCamera == null || this._rightEyeCamera == null)
- {
- this._centerEyeCamera = this.centerEyeAnchor.GetComponent<Camera>();
- this._leftEyeCamera = this.leftEyeAnchor.GetComponent<Camera>();
- this._rightEyeCamera = this.rightEyeAnchor.GetComponent<Camera>();
- if (this._centerEyeCamera == null)
- {
- this._centerEyeCamera = this.centerEyeAnchor.gameObject.AddComponent<Camera>();
- this._centerEyeCamera.tag = "MainCamera";
- }
- if (this._leftEyeCamera == null)
- {
- this._leftEyeCamera = this.leftEyeAnchor.gameObject.AddComponent<Camera>();
- this._leftEyeCamera.tag = "MainCamera";
- }
- if (this._rightEyeCamera == null)
- {
- this._rightEyeCamera = this.rightEyeAnchor.gameObject.AddComponent<Camera>();
- this._rightEyeCamera.tag = "MainCamera";
- }
- this._centerEyeCamera.stereoTargetEye = StereoTargetEyeMask.Both;
- this._leftEyeCamera.stereoTargetEye = StereoTargetEyeMask.Left;
- this._rightEyeCamera.stereoTargetEye = StereoTargetEyeMask.Right;
- }
- this._centerEyeCamera.enabled = !this.usePerEyeCameras;
- this._leftEyeCamera.enabled = this.usePerEyeCameras;
- this._rightEyeCamera.enabled = this.usePerEyeCameras;
- }
- private Transform ConfigureRootAnchor(string name)
- {
- Transform transform = base.transform.Find(name);
- if (transform == null)
- {
- transform = new GameObject(name).transform;
- }
- transform.parent = base.transform;
- transform.localScale = Vector3.one;
- transform.localPosition = Vector3.zero;
- transform.localRotation = Quaternion.identity;
- return transform;
- }
- private Transform ConfigureEyeAnchor(Transform root, VRNode eye)
- {
- string str = (eye != VRNode.CenterEye) ? ((eye != VRNode.LeftEye) ? "Right" : "Left") : "Center";
- string text = str + this.eyeAnchorName;
- Transform transform = base.transform.Find(root.name + "/" + text);
- if (transform == null)
- {
- transform = base.transform.Find(text);
- }
- if (transform == null)
- {
- string name = this.legacyEyeAnchorName + eye.ToString();
- transform = base.transform.Find(name);
- }
- if (transform == null)
- {
- transform = new GameObject(text).transform;
- }
- transform.name = text;
- transform.parent = root;
- transform.localScale = Vector3.one;
- transform.localPosition = Vector3.zero;
- transform.localRotation = Quaternion.identity;
- return transform;
- }
- private Transform ConfigureHandAnchor(Transform root, OVRPlugin.Node hand)
- {
- string str = (hand != OVRPlugin.Node.HandLeft) ? "Right" : "Left";
- string text = str + this.handAnchorName;
- Transform transform = base.transform.Find(root.name + "/" + text);
- if (transform == null)
- {
- transform = base.transform.Find(text);
- }
- if (transform == null)
- {
- transform = new GameObject(text).transform;
- }
- transform.name = text;
- transform.parent = root;
- transform.localScale = Vector3.one;
- transform.localPosition = Vector3.zero;
- transform.localRotation = Quaternion.identity;
- return transform;
- }
- private Transform ConfigureTrackerAnchor(Transform root)
- {
- string text = this.trackerAnchorName;
- Transform transform = base.transform.Find(root.name + "/" + text);
- if (transform == null)
- {
- transform = new GameObject(text).transform;
- }
- transform.parent = root;
- transform.localScale = Vector3.one;
- transform.localPosition = Vector3.zero;
- transform.localRotation = Quaternion.identity;
- return transform;
- }
- public bool usePerEyeCameras;
- private readonly string trackingSpaceName = "TrackingSpace";
- private readonly string trackerAnchorName = "TrackerAnchor";
- private readonly string eyeAnchorName = "EyeAnchor";
- private readonly string handAnchorName = "HandAnchor";
- private readonly string legacyEyeAnchorName = "Camera";
- private Camera _centerEyeCamera;
- private Camera _leftEyeCamera;
- private Camera _rightEyeCamera;
- }
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