using System; using System.Diagnostics; using UnityEngine; using UnityEngine.VR; [ExecuteInEditMode] public class OVRCameraRig : MonoBehaviour { public Camera leftEyeCamera { get { return (!this.usePerEyeCameras) ? this._centerEyeCamera : this._leftEyeCamera; } } public Camera rightEyeCamera { get { return (!this.usePerEyeCameras) ? this._centerEyeCamera : this._rightEyeCamera; } } public Transform trackingSpace { get; private set; } public Transform leftEyeAnchor { get; private set; } public Transform centerEyeAnchor { get; private set; } public Transform rightEyeAnchor { get; private set; } public Transform leftHandAnchor { get; private set; } public Transform rightHandAnchor { get; private set; } public Transform trackerAnchor { get; private set; } [DebuggerBrowsable(DebuggerBrowsableState.Never)] public event Action UpdatedAnchors; private void Awake() { this.EnsureGameObjectIntegrity(); } private void Start() { this.EnsureGameObjectIntegrity(); if (!Application.isPlaying) { return; } this.UpdateAnchors(); } private void Update() { this.EnsureGameObjectIntegrity(); if (!Application.isPlaying) { return; } this.UpdateAnchors(); } private void UpdateAnchors() { bool monoscopic = OVRManager.instance.monoscopic; OVRPose pose = OVRManager.tracker.GetPose(0); this.trackerAnchor.localRotation = pose.orientation; this.centerEyeAnchor.localRotation = InputTracking.GetLocalRotation(VRNode.CenterEye); this.leftEyeAnchor.localRotation = ((!monoscopic) ? InputTracking.GetLocalRotation(VRNode.LeftEye) : this.centerEyeAnchor.localRotation); this.rightEyeAnchor.localRotation = ((!monoscopic) ? InputTracking.GetLocalRotation(VRNode.RightEye) : this.centerEyeAnchor.localRotation); this.leftHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch); this.rightHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch); this.trackerAnchor.localPosition = pose.position; this.centerEyeAnchor.localPosition = InputTracking.GetLocalPosition(VRNode.CenterEye); this.leftEyeAnchor.localPosition = ((!monoscopic) ? InputTracking.GetLocalPosition(VRNode.LeftEye) : this.centerEyeAnchor.localPosition); this.rightEyeAnchor.localPosition = ((!monoscopic) ? InputTracking.GetLocalPosition(VRNode.RightEye) : this.centerEyeAnchor.localPosition); this.leftHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch); this.rightHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch); if (this.UpdatedAnchors != null) { this.UpdatedAnchors(this); } } public void EnsureGameObjectIntegrity() { if (this.trackingSpace == null) { this.trackingSpace = this.ConfigureRootAnchor(this.trackingSpaceName); } if (this.leftEyeAnchor == null) { this.leftEyeAnchor = this.ConfigureEyeAnchor(this.trackingSpace, VRNode.LeftEye); } if (this.centerEyeAnchor == null) { this.centerEyeAnchor = this.ConfigureEyeAnchor(this.trackingSpace, VRNode.CenterEye); } if (this.rightEyeAnchor == null) { this.rightEyeAnchor = this.ConfigureEyeAnchor(this.trackingSpace, VRNode.RightEye); } if (this.leftHandAnchor == null) { this.leftHandAnchor = this.ConfigureHandAnchor(this.trackingSpace, OVRPlugin.Node.HandLeft); } if (this.rightHandAnchor == null) { this.rightHandAnchor = this.ConfigureHandAnchor(this.trackingSpace, OVRPlugin.Node.HandRight); } if (this.trackerAnchor == null) { this.trackerAnchor = this.ConfigureTrackerAnchor(this.trackingSpace); } if (this._centerEyeCamera == null || this._leftEyeCamera == null || this._rightEyeCamera == null) { this._centerEyeCamera = this.centerEyeAnchor.GetComponent(); this._leftEyeCamera = this.leftEyeAnchor.GetComponent(); this._rightEyeCamera = this.rightEyeAnchor.GetComponent(); if (this._centerEyeCamera == null) { this._centerEyeCamera = this.centerEyeAnchor.gameObject.AddComponent(); this._centerEyeCamera.tag = "MainCamera"; } if (this._leftEyeCamera == null) { this._leftEyeCamera = this.leftEyeAnchor.gameObject.AddComponent(); this._leftEyeCamera.tag = "MainCamera"; } if (this._rightEyeCamera == null) { this._rightEyeCamera = this.rightEyeAnchor.gameObject.AddComponent(); this._rightEyeCamera.tag = "MainCamera"; } this._centerEyeCamera.stereoTargetEye = StereoTargetEyeMask.Both; this._leftEyeCamera.stereoTargetEye = StereoTargetEyeMask.Left; this._rightEyeCamera.stereoTargetEye = StereoTargetEyeMask.Right; } this._centerEyeCamera.enabled = !this.usePerEyeCameras; this._leftEyeCamera.enabled = this.usePerEyeCameras; this._rightEyeCamera.enabled = this.usePerEyeCameras; } private Transform ConfigureRootAnchor(string name) { Transform transform = base.transform.Find(name); if (transform == null) { transform = new GameObject(name).transform; } transform.parent = base.transform; transform.localScale = Vector3.one; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.identity; return transform; } private Transform ConfigureEyeAnchor(Transform root, VRNode eye) { string str = (eye != VRNode.CenterEye) ? ((eye != VRNode.LeftEye) ? "Right" : "Left") : "Center"; string text = str + this.eyeAnchorName; Transform transform = base.transform.Find(root.name + "/" + text); if (transform == null) { transform = base.transform.Find(text); } if (transform == null) { string name = this.legacyEyeAnchorName + eye.ToString(); transform = base.transform.Find(name); } if (transform == null) { transform = new GameObject(text).transform; } transform.name = text; transform.parent = root; transform.localScale = Vector3.one; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.identity; return transform; } private Transform ConfigureHandAnchor(Transform root, OVRPlugin.Node hand) { string str = (hand != OVRPlugin.Node.HandLeft) ? "Right" : "Left"; string text = str + this.handAnchorName; Transform transform = base.transform.Find(root.name + "/" + text); if (transform == null) { transform = base.transform.Find(text); } if (transform == null) { transform = new GameObject(text).transform; } transform.name = text; transform.parent = root; transform.localScale = Vector3.one; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.identity; return transform; } private Transform ConfigureTrackerAnchor(Transform root) { string text = this.trackerAnchorName; Transform transform = base.transform.Find(root.name + "/" + text); if (transform == null) { transform = new GameObject(text).transform; } transform.parent = root; transform.localScale = Vector3.one; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.identity; return transform; } public bool usePerEyeCameras; private readonly string trackingSpaceName = "TrackingSpace"; private readonly string trackerAnchorName = "TrackerAnchor"; private readonly string eyeAnchorName = "EyeAnchor"; private readonly string handAnchorName = "HandAnchor"; private readonly string legacyEyeAnchorName = "Camera"; private Camera _centerEyeCamera; private Camera _leftEyeCamera; private Camera _rightEyeCamera; }