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- using System;
- using UnityEngine;
- public class PhotoFaceDataShortcutSetter : MonoBehaviour
- {
- [SerializeField]
- [Range(0.001f, 1f)]
- private float m_FadeSpeed = 0.25f;
- [SerializeField]
- private CircleCommandUI m_ButtonListShortcutRight;
- [SerializeField]
- private CircleCommandUI m_ButtonListShortcutLeft;
- [SerializeField]
- private ListViewerWindow m_WindowListFaceData;
- [SerializeField]
- private GameObject m_ParentAddFaceOptions;
- [SerializeField]
- private UIButton m_ButtonFaceListOK;
- }
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