AiComponent.cs 281 B

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  1. using System;
  2. namespace TriLib
  3. {
  4. [Flags]
  5. public enum AiComponent
  6. {
  7. Normals = 2,
  8. TangentsAndBitangents = 4,
  9. Colors = 8,
  10. TexCoords = 16,
  11. BoneWeights = 32,
  12. Animations = 64,
  13. Textures = 128,
  14. Lights = 256,
  15. Cameras = 512,
  16. Meshes = 1024,
  17. Materials = 2048
  18. }
  19. }