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- using System;
- namespace TriLib
- {
- [Flags]
- public enum AiComponent
- {
- Normals = 2,
- TangentsAndBitangents = 4,
- Colors = 8,
- TexCoords = 16,
- BoneWeights = 32,
- Animations = 64,
- Textures = 128,
- Lights = 256,
- Cameras = 512,
- Meshes = 1024,
- Materials = 2048
- }
- }
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