|  | @@ -195,18 +195,18 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "name")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "ver")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					TBodySkin slot2 = body.GetSlot(stringList[1]);
 | 
	
		
			
				|  |  |  					version = int.Parse(stringList[2]);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "アイテム")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					Menu.SetMaidItemTemp(maid, stringList[1], f_bTemp);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "アイテム条件")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -305,7 +305,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					NDebug.Assert("アイテム条件が不正です。「なら」が必要です。\n" + text7, false);
 | 
	
		
			
				|  |  |  					goto IL_414;
 | 
	
		
			
				|  |  |  					IL_414:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "if")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -345,7 +345,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					goto IL_594;
 | 
	
		
			
				|  |  |  					IL_594:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "アイテムパラメータ")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -365,7 +365,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					Debug.LogError("アイテムパラメータ 命令の引数が不正です。SlotNameを明示的に指定しする必要があります。アイテムパラメータ <スロット名> <変数名> <値> の順です。" + text7);
 | 
	
		
			
				|  |  |  					goto IL_609;
 | 
	
		
			
				|  |  |  					IL_609:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "半脱ぎ" || stringCom == "リソース参照")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -401,22 +401,22 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					Menu.m_dicResourceRef.Add(hashCode, sortedDictionary);
 | 
	
		
			
				|  |  |  					goto IL_6E0;
 | 
	
		
			
				|  |  |  					IL_6E0:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "set")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "setname")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "setslotitem")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					string tag = stringList[1];
 | 
	
		
			
				|  |  |  					uint val = uint.Parse(stringList[2]);
 | 
	
		
			
				|  |  |  					maid.SetProp(tag, (int)val, false);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "additem")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -457,25 +457,25 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.AddItem((MPN)Enum.Parse(typeof(MPN), text9, true), text14, stringList[1], attachSlot, attachName, f_bTemp, version);
 | 
	
		
			
				|  |  |  					body.SetVisibleNodeSlot(text14, true, "_ALL_");
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "nofloory")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					TBody.SlotID index = (TBody.SlotID)Enum.Parse(typeof(TBody.SlotID), stringList[1], true);
 | 
	
		
			
				|  |  |  					body.goSlot[(int)index].m_bHitFloorY = false;
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "saveitem")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					text5 = stringList[1];
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "category")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					text9 = stringList[1];
 | 
	
		
			
				|  |  |  					flag2 = (text9 == "skin");
 | 
	
		
			
				|  |  |  					flag3 = (text9 == "haircolor");
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "maskitem")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -487,7 +487,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					goto IL_92C;
 | 
	
		
			
				|  |  |  					IL_92C:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "delitem")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -497,27 +497,27 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						slotname3 = stringList[1];
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.DelItem((MPN)Enum.Parse(typeof(MPN), text9, true), slotname3);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "node消去")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					body.SetVisibleNodeSlot(text9, false, stringList[1]);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "node表示")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					body.SetVisibleNodeSlot(text9, true, stringList[1]);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "パーツnode消去")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					body.SetVisibleNodeSlotParts(text9, stringList[1], false, stringList[2]);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "パーツnode表示")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					body.SetVisibleNodeSlotParts(text9, stringList[1], true, stringList[2]);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "color")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -526,14 +526,14 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					string prop_name = stringList[3];
 | 
	
		
			
				|  |  |  					Color col = new Color(float.Parse(stringList[4]) / 255f, float.Parse(stringList[5]) / 255f, float.Parse(stringList[6]) / 255f, float.Parse(stringList[7]) / 255f);
 | 
	
		
			
				|  |  |  					body.ChangeCol(name, matno, prop_name, col);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "mancolor")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					Color manColor = new Color(float.Parse(stringList[1]) / 255f, float.Parse(stringList[2]) / 255f, float.Parse(stringList[3]) / 255f, 1f);
 | 
	
		
			
				|  |  |  					maid.ManColor = manColor;
 | 
	
		
			
				|  |  |  					maid.ManColorUpdate();
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "tex" || stringCom == "テクスチャ変更")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -575,6 +575,19 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  							body.ChangeTex(text15, num4, "_OutlineToonRamp", "toonBlackA1.tex", null, MaidParts.PARTS_COLOR.SKIN_OUTLINE);
 | 
	
		
			
				|  |  |  						}
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  | +					if (Product.isEnglish && !Product.isPublic && flag2 && text15 == "body" && num4 == 0 && text16.ToLower() == "_maintex")
 | 
	
		
			
				|  |  | +					{
 | 
	
		
			
				|  |  | +						if (parts_COLOR == MaidParts.PARTS_COLOR.SKIN)
 | 
	
		
			
				|  |  | +						{
 | 
	
		
			
				|  |  | +							body.ChangeShader(text15, num4, "CM3D2_Toony_Lighted_Outline_Tex_Texwidth");
 | 
	
		
			
				|  |  | +						}
 | 
	
		
			
				|  |  | +						else
 | 
	
		
			
				|  |  | +						{
 | 
	
		
			
				|  |  | +							body.ChangeShader(text15, num4, "CM3D2_Toony_Lighted_Outline_Texwidth");
 | 
	
		
			
				|  |  | +						}
 | 
	
		
			
				|  |  | +						body.ChangeTex(text15, num4, "_OutlineWidthTex", "skin_en_outline_width.tex", null, MaidParts.PARTS_COLOR.NONE);
 | 
	
		
			
				|  |  | +						flag = true;
 | 
	
		
			
				|  |  | +					}
 | 
	
		
			
				|  |  |  					body.ChangeTex(text15, num4, text16, filename, null, parts_COLOR);
 | 
	
		
			
				|  |  |  					if (parts_COLOR != MaidParts.PARTS_COLOR.NONE)
 | 
	
		
			
				|  |  |  					{
 | 
	
	
		
			
				|  | @@ -583,22 +596,22 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					if ((flag2 || flag3) && !flag)
 | 
	
		
			
				|  |  |  					{
 | 
	
		
			
				|  |  |  						body.RestoreShader(text15);
 | 
	
		
			
				|  |  | -						goto IL_CBC;
 | 
	
		
			
				|  |  | +						goto IL_D49;
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  | -					goto IL_CBC;
 | 
	
		
			
				|  |  | -					IL_CBC:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_D49;
 | 
	
		
			
				|  |  | +					IL_D49:
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "prop")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					string tag2 = stringList[1];
 | 
	
		
			
				|  |  |  					string s = stringList[2];
 | 
	
		
			
				|  |  |  					maid.SetProp(tag2, int.Parse(s), false);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "テクスチャ乗算")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "テクスチャ合成")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -609,12 +622,12 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					if ((text9 == "accTatoo" || text9 == "hokuro") && !text.Contains("_del"))
 | 
	
		
			
				|  |  |  					{
 | 
	
		
			
				|  |  |  						body.MulTexSet(stringList[1], int.Parse(stringList[2]), stringList[3], int.Parse(stringList[4]), stringList[5], (GameUty.SystemMaterial)Enum.Parse(typeof(GameUty.SystemMaterial), stringList[6]), true, 0, 0, 0f, 0f, true, f_SubProp, 1f, 1024);
 | 
	
		
			
				|  |  | -						goto IL_E1F;
 | 
	
		
			
				|  |  | +						goto IL_EAC;
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.MulTexSet(stringList[1], int.Parse(stringList[2]), stringList[3], int.Parse(stringList[4]), stringList[5], (GameUty.SystemMaterial)Enum.Parse(typeof(GameUty.SystemMaterial), stringList[6]), false, 0, 0, 0f, 0f, false, null, 1f, 1024);
 | 
	
		
			
				|  |  | -					goto IL_E1F;
 | 
	
		
			
				|  |  | -					IL_E1F:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_EAC;
 | 
	
		
			
				|  |  | +					IL_EAC:
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "テクスチャセット合成")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -623,7 +636,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						NDebug.Assert("テクスチャセット合成 の引数が不正です。" + stringList.Length, false);
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.MulTexSet(stringList[1], int.Parse(stringList[2]), stringList[3], int.Parse(stringList[4]), stringList[5], (GameUty.SystemMaterial)Enum.Parse(typeof(GameUty.SystemMaterial), stringList[6]), true, 0, 0, 0f, 0f, true, null, 1f, 1024);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "マテリアル変更")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -631,7 +644,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					int f_nMatNo = int.Parse(stringList[2]);
 | 
	
		
			
				|  |  |  					string f_strFileName = stringList[3];
 | 
	
		
			
				|  |  |  					body.ChangeMaterial(f_strSlotName, f_nMatNo, f_strFileName);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "shader")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -640,14 +653,14 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					string f_strShaderFileName = stringList[3];
 | 
	
		
			
				|  |  |  					body.ChangeShader(f_strSlotName2, f_nMatNo2, f_strShaderFileName);
 | 
	
		
			
				|  |  |  					flag = true;
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "アタッチポイントの設定")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					if (stringList.Length < 5)
 | 
	
		
			
				|  |  |  					{
 | 
	
		
			
				|  |  |  						Debug.LogError("アタッチポイントの設定引数の数が不正です。 " + text7 + " " + text3);
 | 
	
		
			
				|  |  | -						goto IL_FE2;
 | 
	
		
			
				|  |  | +						goto IL_106F;
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					Vector3 v = new Vector3(float.Parse(stringList[2]), float.Parse(stringList[3]), float.Parse(stringList[4]));
 | 
	
		
			
				|  |  |  					Quaternion q = Quaternion.identity;
 | 
	
	
		
			
				|  | @@ -660,9 +673,9 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						Debug.LogError("アタッチポイントの設定引数に角度指定がありません。 " + text7 + "  " + text3);
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.SetAttachPoint(slotname, stringList[1], v, q, f_bTemp);
 | 
	
		
			
				|  |  | -					goto IL_FE2;
 | 
	
		
			
				|  |  | -					IL_FE2:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_106F;
 | 
	
		
			
				|  |  | +					IL_106F:
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "blendset")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -675,12 +688,12 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						float val2 = float.Parse(stringList[3 + j * 2]);
 | 
	
		
			
				|  |  |  						body.Face.morph.SetValueBlendSet(blendSetName, tag3, val2);
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "paramset")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					body.Face.NewParamSet(text7);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "commenttype")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -689,18 +702,18 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						maid.status.partsDic.Add(stringList[1], string.Empty);
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					maid.status.partsDic[stringList[1]] = stringList[2];
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "useredit")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					if (stringList[2].ToLower() == "material")
 | 
	
		
			
				|  |  |  					{
 | 
	
		
			
				|  |  |  						body.SetMaterialProperty(text9, stringList[3], int.Parse(stringList[4]), stringList[5], stringList[6], stringList[7], false);
 | 
	
		
			
				|  |  | -						goto IL_113A;
 | 
	
		
			
				|  |  | +						goto IL_11C7;
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  | -					goto IL_113A;
 | 
	
		
			
				|  |  | -					IL_113A:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_11C7;
 | 
	
		
			
				|  |  | +					IL_11C7:
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "bonemorph")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -711,7 +724,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					if (stringList.Length == 9)
 | 
	
		
			
				|  |  |  					{
 | 
	
		
			
				|  |  |  						body.bonemorph.ChangeMorphPosValue(stringList[1], stringList[2], new Vector3(float.Parse(stringList[3]), float.Parse(stringList[4]), float.Parse(stringList[5])), new Vector3(float.Parse(stringList[6]), float.Parse(stringList[7]), float.Parse(stringList[8])));
 | 
	
		
			
				|  |  | -						goto IL_1300;
 | 
	
		
			
				|  |  | +						goto IL_138D;
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					string text18 = stringList[1].ToLower();
 | 
	
		
			
				|  |  |  					string strPropName = stringList[2];
 | 
	
	
		
			
				|  | @@ -723,17 +736,17 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						if (text18 == "pos")
 | 
	
		
			
				|  |  |  						{
 | 
	
		
			
				|  |  |  							body.bonemorph.ChangeMorphPosValue(strPropName, f_strBoneName, f_fAddMin, f_fAddMax);
 | 
	
		
			
				|  |  | -							goto IL_1300;
 | 
	
		
			
				|  |  | +							goto IL_138D;
 | 
	
		
			
				|  |  |  						}
 | 
	
		
			
				|  |  |  						if (text18 == "rot")
 | 
	
		
			
				|  |  |  						{
 | 
	
		
			
				|  |  |  							body.bonemorph.ChangeMorphRotatioValue(strPropName, f_strBoneName, f_fAddMin, f_fAddMax);
 | 
	
		
			
				|  |  | -							goto IL_1300;
 | 
	
		
			
				|  |  | +							goto IL_138D;
 | 
	
		
			
				|  |  |  						}
 | 
	
		
			
				|  |  |  						if (text18 == "scl")
 | 
	
		
			
				|  |  |  						{
 | 
	
		
			
				|  |  |  							body.bonemorph.ChangeMorphSclValue(strPropName, f_strBoneName, f_fAddMin, f_fAddMax);
 | 
	
		
			
				|  |  | -							goto IL_1300;
 | 
	
		
			
				|  |  | +							goto IL_138D;
 | 
	
		
			
				|  |  |  						}
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					Debug.LogError(string.Concat(new string[]
 | 
	
	
		
			
				|  | @@ -745,9 +758,9 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						" ",
 | 
	
		
			
				|  |  |  						text3
 | 
	
		
			
				|  |  |  					}));
 | 
	
		
			
				|  |  | -					goto IL_1300;
 | 
	
		
			
				|  |  | -					IL_1300:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_138D;
 | 
	
		
			
				|  |  | +					IL_138D:
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "length")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -756,7 +769,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						Debug.LogError("lengthの設定引数の数が不正です。 " + text7 + " " + text3);
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.SetHairLengthDataList(stringList[1], stringList[2], stringList[3], stringList[4], new Vector3(float.Parse(stringList[5]), float.Parse(stringList[6]), float.Parse(stringList[7])), new Vector3(float.Parse(stringList[8]), float.Parse(stringList[9]), float.Parse(stringList[10])));
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "anime")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -772,7 +785,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  						f_bLoop = (stringList[3] == "loop");
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					body.ItemAnimationPlay(f_slot, stringList[2], f_bLoop);
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "param2")
 | 
	
		
			
				|  |  |  				{
 | 
	
	
		
			
				|  | @@ -780,23 +793,23 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					{
 | 
	
		
			
				|  |  |  						string slotname4 = stringList[1];
 | 
	
		
			
				|  |  |  						body.GetSlot(slotname4).SetParam2(stringList[2], stringList[3]);
 | 
	
		
			
				|  |  | -						goto IL_1473;
 | 
	
		
			
				|  |  | +						goto IL_1500;
 | 
	
		
			
				|  |  |  					}
 | 
	
		
			
				|  |  |  					Debug.LogError("param2の設定引数の数が不正です。 " + text7 + " " + text3);
 | 
	
		
			
				|  |  | -					goto IL_1473;
 | 
	
		
			
				|  |  | -					IL_1473:
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1500;
 | 
	
		
			
				|  |  | +					IL_1500:
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  |  				if (stringCom == "animematerial")
 | 
	
		
			
				|  |  |  				{
 | 
	
		
			
				|  |  |  					TBody.SlotID f_slot2 = (TBody.SlotID)Enum.Parse(typeof(TBody.SlotID), stringList[1], true);
 | 
	
		
			
				|  |  |  					string s2 = stringList[2];
 | 
	
		
			
				|  |  |  					body.MaterialAnimatorAdd(f_slot2, int.Parse(s2));
 | 
	
		
			
				|  |  | -					goto IL_14B9;
 | 
	
		
			
				|  |  | +					goto IL_1546;
 | 
	
		
			
				|  |  |  				}
 | 
	
		
			
				|  |  | -				goto IL_14B9;
 | 
	
		
			
				|  |  | -				IL_14B9:
 | 
	
		
			
				|  |  | -				goto IL_153C;
 | 
	
		
			
				|  |  | +				goto IL_1546;
 | 
	
		
			
				|  |  | +				IL_1546:
 | 
	
		
			
				|  |  | +				goto IL_15C9;
 | 
	
		
			
				|  |  |  			}
 | 
	
		
			
				|  |  |  			catch (Exception ex)
 | 
	
		
			
				|  |  |  			{
 | 
	
	
		
			
				|  | @@ -814,9 +827,9 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  					ex.StackTrace
 | 
	
		
			
				|  |  |  				}));
 | 
	
		
			
				|  |  |  				NDebug.Assert("メニューファイル処理中にエラーが発生しました。" + Path.GetFileName(text), true);
 | 
	
		
			
				|  |  | -				goto IL_153C;
 | 
	
		
			
				|  |  | +				goto IL_15C9;
 | 
	
		
			
				|  |  |  			}
 | 
	
		
			
				|  |  | -			IL_153C:
 | 
	
		
			
				|  |  | +			IL_15C9:
 | 
	
		
			
				|  |  |  			goto IL_108;
 | 
	
		
			
				|  |  |  		}
 | 
	
		
			
				|  |  |  		list.Sort((Menu.LastParam a, Menu.LastParam b) => a.nOrder - a.nOrder);
 | 
	
	
		
			
				|  | @@ -911,7 +924,7 @@ public class Menu : MonoBehaviour
 | 
	
		
			
				|  |  |  			Directory.CreateDirectory(text);
 | 
	
		
			
				|  |  |  		}
 | 
	
		
			
				|  |  |  		StreamWriter streamWriter = new StreamWriter(text + "\\" + text2 + ".txt", false, Encoding.UTF8);
 | 
	
		
			
				|  |  | -		streamWriter.WriteLine("出力バージョン\t" + 1300);
 | 
	
		
			
				|  |  | +		streamWriter.WriteLine("出力バージョン\t" + 1310);
 | 
	
		
			
				|  |  |  		streamWriter.WriteLine("基本アイテム\t" + filename.Replace(" ", ":"));
 | 
	
		
			
				|  |  |  		try
 | 
	
		
			
				|  |  |  		{
 |