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@@ -4,7 +4,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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- <ProjectGuid>{C0AFCF01-96DA-41AB-992D-325EA140DA40}</ProjectGuid>
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+ <ProjectGuid>{1D4C8962-DCA3-4002-B801-78843BB56CC9}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputType>Library</OutputType>
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<RootNamespace>Assembly-CSharp</RootNamespace>
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<RootNamespace>Assembly-CSharp</RootNamespace>
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<AssemblyName>Assembly-CSharp</AssemblyName>
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<AssemblyName>Assembly-CSharp</AssemblyName>
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@@ -34,49 +34,49 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp-firstpass">
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<Reference Include="Assembly-CSharp-firstpass">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Assembly-UnityScript-firstpass">
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<Reference Include="Assembly-UnityScript-firstpass">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="FoveUnityPlugin">
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<Reference Include="FoveUnityPlugin">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\FoveUnityPlugin.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\FoveUnityPlugin.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Ionic.Zlib">
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<Reference Include="Ionic.Zlib">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\Ionic.Zlib.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\Ionic.Zlib.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="JsonFx.Json">
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<Reference Include="JsonFx.Json">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\JsonFx.Json.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\JsonFx.Json.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LeapCSharp.NET3.5">
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<Reference Include="LeapCSharp.NET3.5">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\LeapCSharp.NET3.5.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\LeapCSharp.NET3.5.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System">
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<Reference Include="System">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Core">
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<Reference Include="System.Core">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Core.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Core.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Drawing">
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<Reference Include="System.Drawing">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Drawing.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Drawing.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Windows.Forms">
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<Reference Include="System.Windows.Forms">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Windows.Forms.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Windows.Forms.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Xml">
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<Reference Include="System.Xml">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Xml.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Xml.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<Reference Include="System.Xml.Linq">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Xml.Linq.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\System.Xml.Linq.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\UnityEngine.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\UnityEngine.UI.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="zxing.unity">
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<Reference Include="zxing.unity">
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- <HintPath>..\..\..\..\..\Programs\COM3D2\COM3D2\COM3D2x64_Data\Managed\zxing.unity.dll</HintPath>
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+ <HintPath>A:\Gams\COM3D2\COM3D2\COM3D2x64_Data\Managed\zxing.unity.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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