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@@ -294,7 +294,7 @@ public class ImportCM2 : MonoBehaviour
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var texture2D = new Texture2D(1, 1, TextureFormat.RGBA32, false);
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texture2D.LoadImage(data);
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texture2D.name = str8;
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- texture2D.wrapMode = TextureWrapMode.Clamp;
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+ texture2D.wrapMode = TextureWrapMode.Repeat;
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material.SetTexture(name, texture2D);
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material.SetTextureOffset(name, vector2_1);
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material.SetTextureScale(name, vector2_2);
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@@ -403,7 +403,7 @@ public class ImportCM2 : MonoBehaviour
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var texture2D = new Texture2D(1, 1, TextureFormat.RGBA32, false);
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texture2D.LoadImage(data);
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texture2D.name = str11;
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- texture2D.wrapMode = TextureWrapMode.Clamp;
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+ texture2D.wrapMode = TextureWrapMode.Repeat;
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material.SetTexture(name, texture2D);
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vector2_1.x = r.ReadSingle();
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vector2_1.y = r.ReadSingle();
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