| 
					
				 | 
			
			
				@@ -104,7 +104,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 parCombo.height = rectWin.height; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 lightCombo.height = rectWin.height; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GameMain.Instance.MainCamera.SetControl(true); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if (!sceneFlg && !faceFlg && (!poseFlg && !kankyoFlg) && (!kankyo2Flg && !isF6) && okFlg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (!sceneFlg && !faceFlg && !poseFlg && !kankyoFlg && !kankyo2Flg && !isF6 && okFlg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     if (Input.GetAxis("Mouse ScrollWheel") != 0.0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -578,7 +578,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (!isF6) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     bool flag = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (faceFlg || poseFlg || (sceneFlg || kankyoFlg) || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (faceFlg || poseFlg || sceneFlg || kankyoFlg || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         flag = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -661,7 +661,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kankyo2Flg = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if (!(bool)line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (!line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     line1 = MakeTex(2, 2, new Color(0.0f, 0.0f, 0.0f, 0.3f)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     line2 = MakeTex(2, 2, new Color(0.7f, 0.7f, 0.7f, 0.6f)); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -678,7 +678,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (kankyoCombo.isClickedComboButton || slotCombo.isClickedComboButton 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                                 || (itemCombo2.isClickedComboButton || bgCombo2.isClickedComboButton)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                                 || itemCombo2.isClickedComboButton || bgCombo2.isClickedComboButton) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.enabled = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1169,8 +1169,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             IOrderedEnumerable<SortItem> orderedEnumerable = sortList 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                                             .OrderBy<SortItem, int>(p => p.order) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                                             .ThenBy<SortItem, string>(p => p.name); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                                             .OrderBy(p => p.order) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                                             .ThenBy(p => p.name); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             List<SortItem> sortItemList = new List<SortItem>(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             string str4 = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             foreach (SortItem sortItem in orderedEnumerable) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1222,22 +1222,22 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle2.normal.textColor = Color.white; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle2.normal.background = MakeTex(2, 2, new Color(0f, 0f, 0f, 0.5f)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                listStyle2.onHover.background = (listStyle2.hover.background = new Texture2D(2, 2)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                listStyle2.onHover.background = listStyle2.hover.background = new Texture2D(2, 2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 RectOffset padding = listStyle2.padding; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 RectOffset padding2 = listStyle2.padding; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 RectOffset padding3 = listStyle2.padding; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 int num = listStyle2.padding.bottom = GetPix(0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                num = (padding3.top = num); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                num = (padding2.right = num); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                num = padding3.top = num; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                num = padding2.right = num; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 padding.left = num; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle2.fontSize = GetPix(11); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle3.normal.textColor = Color.white; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle3.normal.background = MakeTex(2, 2, new Color(0f, 0f, 0f, 0.5f)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                listStyle3.onHover.background = (listStyle3.hover.background = new Texture2D(2, 2)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                listStyle3.onHover.background = listStyle3.hover.background = new Texture2D(2, 2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 RectOffset padding4 = listStyle3.padding; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 RectOffset padding5 = listStyle3.padding; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                num = (listStyle3.padding.top = GetPix(0)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                num = (padding5.right = num); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                num = listStyle3.padding.top = GetPix(0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                num = padding5.right = num; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 padding4.left = num; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle3.padding.bottom = GetPix(0); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 listStyle3.fontSize = GetPix(12); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1447,12 +1447,11 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kankyoFlg = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kankyo2Flg = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     bGui = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    int i = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    while (i < 10) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    for (int i = 0; i < 10; i++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         date[i] = "未保存"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         ninzu[i] = ""; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        IniKey iniKey = base.Preferences["scene"]["s" + (page * 10 + i + 1)]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        IniKey iniKey = Preferences["scene"]["s" + (page * 10 + i + 1)]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         if (iniKey.Value != null && iniKey.Value.ToString() != "") 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             string[] array = iniKey.Value.Split(new char[] { '_' }); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -1463,11 +1462,6 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 ninzu[i] = array2[1] + "人"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    IL_4FA1: 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        i++; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        continue; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        goto IL_4FA1; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2260,16 +2254,16 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     isKamiyure = flag3; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     if (isKamiyure) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["hair_setting"].Value = "true"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["hair_radius"].Value = kamiyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["hair_elasticity"].Value = kamiyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["hair_damping"].Value = kamiyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["hair_setting"].Value = "true"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["hair_radius"].Value = kamiyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["hair_elasticity"].Value = kamiyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["hair_damping"].Value = kamiyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["hair_setting"].Value = "false"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["hair_setting"].Value = "false"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         for (int j = 0; j < maidCnt; j++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             for (int k = 0; k < maidArray[j].body0.goSlot.Count; k++) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2316,8 +2310,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (kamiyure4 != num4) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kamiyure4 = num4; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.Preferences["config"]["hair_radius"].Value = kamiyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    Preferences["config"]["hair_radius"].Value = kamiyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.Label(new Rect(GetPix(108), GetPix(590), GetPix(100), GetPix(25)), 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2333,8 +2327,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (kamiyure2 != num5) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kamiyure2 = num5; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.Preferences["config"]["hair_damping"].Value = kamiyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    Preferences["config"]["hair_damping"].Value = kamiyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.Label(new Rect(GetPix(10), GetPix(590), GetPix(100), GetPix(25)), 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2350,8 +2344,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (kamiyure3 != num6) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kamiyure3 = num6; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.Preferences["config"]["hair_elasticity"].Value = kamiyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    Preferences["config"]["hair_elasticity"].Value = kamiyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.enabled = true; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2380,16 +2374,16 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     isSkirtyure = flag4; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     if (isSkirtyure) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["skirt_setting"].Value = "true"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["skirt_radius"].Value = skirtyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["skirt_elasticity"].Value = skirtyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["skirt_damping"].Value = skirtyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["skirt_setting"].Value = "true"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["skirt_radius"].Value = skirtyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["skirt_elasticity"].Value = skirtyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["skirt_damping"].Value = skirtyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.Preferences["config"]["skirt_setting"].Value = "false"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        Preferences["config"]["skirt_setting"].Value = "false"; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         for (int j = 0; j < maidCnt; j++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             for (int k = 0; k < maidArray[j].body0.goSlot.Count; k++) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2429,8 +2423,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (skirtyure4 != num4) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     skirtyure4 = num4; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.Preferences["config"]["skirt_radius"].Value = skirtyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    Preferences["config"]["skirt_radius"].Value = skirtyure4.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.Label(new Rect(GetPix(108), GetPix(590), GetPix(100), GetPix(25)), 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2446,8 +2440,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (skirtyure2 != num5) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     skirtyure2 = num5; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.Preferences["config"]["skirt_damping"].Value = skirtyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    Preferences["config"]["skirt_damping"].Value = skirtyure2.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.Label(new Rect(GetPix(10), GetPix(590), GetPix(100), GetPix(25)), 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2463,8 +2457,8 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (skirtyure3 != num6) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     skirtyure3 = num6; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.Preferences["config"]["skirt_elasticity"].Value = skirtyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    base.SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    Preferences["config"]["skirt_elasticity"].Value = skirtyure3.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    SaveConfig(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 GUI.enabled = true; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2676,7 +2670,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     gameObject2 = GameMain.Instance.BgMgr.CreateAssetBundle(array3[1]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     if (gameObject2 != null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        gameObject2 = Instantiate<GameObject>(gameObject2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        gameObject2 = Instantiate(gameObject2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         MeshRenderer[] componentsInChildren = gameObject2.GetComponentsInChildren<MeshRenderer>(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         for (int k = 0; k < componentsInChildren.Length; k++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2698,7 +2692,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 else if (!parArray[parIndex].StartsWith("mirror") && parArray[parIndex].IndexOf(":") < 0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     Object @object = Resources.Load("Prefab/" + parArray[parIndex]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    gameObject2 = (Instantiate(@object) as GameObject); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    gameObject2 = Instantiate(@object) as GameObject; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     doguBObject.Add(gameObject2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 else if (parArray[parIndex].StartsWith("mirror")) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2929,7 +2923,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            gameObject2 = (Instantiate(tmpObj) as GameObject); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                            gameObject2 = Instantiate(tmpObj) as GameObject; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     else if (!string.IsNullOrEmpty(objResult.create_asset_bundle_name)) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2941,7 +2935,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            gameObject2 = Instantiate<GameObject>(gameObject3); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                            gameObject2 = Instantiate(gameObject3); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     else if (!string.IsNullOrEmpty(objResult.direct_file)) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -2973,7 +2967,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         @object = Resources.Load("Prefab/" + doguBArray[doguBIndex]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    gameObject2 = (Instantiate(@object) as GameObject); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    gameObject2 = Instantiate(@object) as GameObject; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     doguBObject.Add(gameObject2); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 else 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -3786,7 +3780,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (!isF6) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     bool flag = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (faceFlg || poseFlg || (sceneFlg || kankyoFlg) || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (faceFlg || poseFlg || sceneFlg || kankyoFlg || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         flag = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -3857,7 +3851,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kankyo2Flg = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if (!(bool)line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (!line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     line1 = MakeTex(2, 2, new Color(0.0f, 0.0f, 0.0f, 0.3f)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     line2 = MakeTex(2, 2, new Color(0.7f, 0.7f, 0.7f, 0.6f)); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -3920,7 +3914,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if ((bool)maidArray[this.selectMaidIndex].GetThumIcon()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (maidArray[this.selectMaidIndex].GetThumIcon()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     GUI.DrawTexture(new Rect(GetPix(30), 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                               GetPix(25), 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -4017,7 +4011,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     poseCombo.selectedItemIndex = poseGroupIndex <= 0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                                           ? poseIndex[selectMaidIndex] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                                           : poseIndex[selectMaidIndex] - (int)groupList[poseGroupIndex - 1]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (!isLock[selectMaidIndex] && (maid && maid.Visible)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (!isLock[selectMaidIndex] && maid && maid.Visible) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         string[] strArray = poseArray[poseIndex[selectMaidIndex]].Split(','); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         isStop[selectMaidIndex] = false; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -4072,7 +4066,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                            if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 maid.body0.LoadAnime(strArray[0] + ".anm", GameUty.FileSystem, strArray[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -4119,7 +4113,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     poseCombo.selectedItemIndex = poseGroupIndex <= 0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                                           ? poseIndex[selectMaidIndex] 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                                           : poseIndex[selectMaidIndex] - (int)groupList[poseGroupIndex - 1]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (!isLock[selectMaidIndex] && (maid && maid.Visible)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (!isLock[selectMaidIndex] && maid && maid.Visible) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         string[] strArray = poseArray[poseIndex[selectMaidIndex]].Split(','); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         isStop[selectMaidIndex] = false; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -4174,7 +4168,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                            if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 maid.body0.LoadAnime(strArray[0] + ".anm", GameUty.FileSystem, strArray[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -4965,7 +4959,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                        if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             maid.body0.LoadAnime(strArray2[0] + ".anm", GameUty.FileSystem, strArray2[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -5380,7 +5374,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                     maid.body0.LoadAnime(strArray2[0] + ".anm", GameUty.FileSystem, strArray2[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -5541,7 +5535,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                                if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                                if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                     maid.body0.LoadAnime(strArray2[0] + ".anm", GameUty.FileSystem, strArray2[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -5641,7 +5635,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     isCombo2 = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     isPoseInit = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     poseIndex[selectMaidIndex] = poseGroupIndex <= 0 ? 0 : (int)groupList[poseGroupIndex - 1]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (!isLock[selectMaidIndex] && (maid && maid.Visible)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (!isLock[selectMaidIndex] && maid && maid.Visible) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         string[] strArray2 = poseArray[poseIndex[selectMaidIndex]].Split(','); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         isStop[selectMaidIndex] = false; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -5696,7 +5690,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                            if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 maid.body0.LoadAnime(strArray2[0] + ".anm", GameUty.FileSystem, strArray2[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -5792,7 +5786,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         poseIndex[selectMaidIndex] = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (!isLock[selectMaidIndex] && (maid && maid.Visible)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (!isLock[selectMaidIndex] && maid && maid.Visible) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         string[] strArray2 = poseArray[poseIndex[selectMaidIndex]].Split(','); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         isStop[selectMaidIndex] = false; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -5847,7 +5841,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         else 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            if (!(bool)maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                            if (!maid.body0.m_Bones.GetComponent<Animation>().GetClip(strArray2[0] + ".anm")) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                 maid.body0.LoadAnime(strArray2[0] + ".anm", GameUty.FileSystem, strArray2[0] + ".anm", false, false); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -6108,7 +6102,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 if (!isF6) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     bool flag = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (faceFlg || poseFlg || (sceneFlg || kankyoFlg) || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (faceFlg || poseFlg || sceneFlg || kankyoFlg || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         flag = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -6179,7 +6173,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     kankyo2Flg = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if (!(bool)line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (!line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     line1 = MakeTex(2, 2, new Color(0.0f, 0.0f, 0.0f, 0.3f)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     line2 = MakeTex(2, 2, new Color(0.7f, 0.7f, 0.7f, 0.6f)); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -6240,7 +6234,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if ((bool)maidArray[this.selectMaidIndex].GetThumIcon()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (maidArray[this.selectMaidIndex].GetThumIcon()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     GUI.DrawTexture(new Rect(GetPix(30), 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                               GetPix(25), 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -7662,7 +7656,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             GUI.enabled = !faceCombo.isClickedComboButton; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             yotogiFlg = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (sceneLevel != 14 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                || !(bool) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                || ! 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                             GameObject 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                                     .Find("/UI Root/YotogiPlayPanel/CommandViewer/SkillViewer/MaskGroup/SkillGroup/CommandParent/CommandUnit") 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -7706,7 +7700,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             bool flag1 = true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            if (faceFlg || poseFlg || (sceneFlg || kankyoFlg) || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (faceFlg || poseFlg || sceneFlg || kankyoFlg || kankyo2Flg) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 flag1 = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -7774,7 +7768,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 kankyo2Flg = false; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            if (!(bool)line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            if (!line1) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 line1 = MakeTex(2, 2, new Color(0.0f, 0.0f, 0.0f, 0.3f)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 line2 = MakeTex(2, 2, new Color(0.7f, 0.7f, 0.7f, 0.6f)); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -7824,7 +7818,7 @@ namespace CM3D2.MultipleMaids.Plugin 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 copyIndex = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 for (int index = 0; index < maxMaidCnt; ++index) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    if (!isLock[index] && (maidArray[index] && maidArray[index].Visible)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    if (!isLock[index] && maidArray[index] && maidArray[index].Visible) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                     { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         maidArray[index].CrossFade(poseArray[0] + ".anm", false, true, false, 0.0f, 1f); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                         maidArray[index].SetAutoTwistAll(true); 
			 | 
		
	
	
		
			
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				@@ -8014,7 +8008,7 @@ namespace CM3D2.MultipleMaids.Plugin 
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				                                      Texture2D.whiteTexture); 
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				                 } 
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				-                if ((bool)characterMgr.GetStockMaid(nStockNo).GetThumIcon()) 
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				+                if (characterMgr.GetStockMaid(nStockNo).GetThumIcon()) 
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				                 { 
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				                     GUI.DrawTexture(new Rect(0.0f, y - 5f, pix, pix), characterMgr.GetStockMaid(nStockNo).GetThumIcon()); 
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				                 } 
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				@@ -9093,7 +9087,7 @@ namespace CM3D2.MultipleMaids.Plugin 
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				             for (int index = 0; index < maxMaidCnt; ++index) 
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				             { 
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				-                if (!isLock[index] && (maidArray[index] != null && maidArray[index].Visible)) 
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				+                if (!isLock[index] && maidArray[index] != null && maidArray[index].Visible) 
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				                 { 
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				                     maidArray[index].CrossFade(poseArray[0] + ".anm", false, true, false, 0.0f, 1f); 
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				                     maidArray[index].SetAutoTwistAll(true); 
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