Releases

  • 2.1.0 - Blast From the Past

    habeebweeb 3 years ago 0 commits to master since this release

    Changelog

    Scene Manager

    Fixes

    • Actually overwrite a scene rather than delete and create
      • Name and creation time will be kept while modification time will be updated

    New Feature

    • Added sorting modes and accompanying config options
      • Sorting modes for "name," "date created" and "date modified" with ascending and descending are available
      • scene_sort_mode options include
        • name
        • date_created
        • date_modified
      • scene_sort_ascending options include true or false

    MultipleMaids

    23.1.3

    Fixes

    • Fix face related errors for GP-01 Fb face

    Note

    There's a little weirdness with editing GP-01 Fb face parameters if shift_f7 is false in the config where interacting with the slider does not change the face parameters. This seems to only occur when hiding the GUI while having already navigated to the 'face' tab in MM. This can be remedied by leaving the MM window visible.

    Not sure of how to fix it yet though.

    23.1.2

    Fixes

    • Fixed issue with message box for non english com3d2
    • Added more checks to bg2 menu file parsing

    Fixes (COM3D2 1.48)

    • Prevent checking game MenuDataBase job status when mods_only option is enabled
      • Users with the option enabled had to wait for game menu files to finish loading before mod menu files are parsed regardless of the mods_only setting

    23.1.1 - Get me off this wild ride

    Fixes

    • Fix issue with MM breaking when failing to load an icon

    23.1.0 - Getting That Cache Money

    New Feature

    • bg2 props will now be cached
      • A new folder will be made in 'Config' called 'MultipleMaids' which will contain 'cache.json' once it is generated
      • Initialization time will be slow when building the cache only for the first time
      • Subsequent initialization times will depend on the amount of new mods added

    23.0.3 - Bleeding Edge Tech

    • Fix regression in 23.0.2 where only mod items populate bg2 for user on versions below 1.48

    23.0.2 - Where Did My Props Go???

    Fixes

    • Fix issue where priority 0 items do not show up in BG2
      • Priority zero items are items that show up before the 'remove item' icon
     
  • 2.0.0 - Props, Props and More Props

    habeebweeb 4 years ago 15 commits to master since this release

    Changelog

    Scene Manager

    • Tweak save/load and background button behaviour

    MultipleMaids

    23.0.1 - "MM" != "mm"

    • Fixed an issue where scenes could not load the proper background

    23.0.0 - Props, Props and More Props

    Fixes

    • Fixed an issue where certain props don't spawn when loading a scene
    • Fixed message box font size slider not working (Geoffrey)
    • Tweaked bg2 item sorting to look a lot like com3d2's item sorting

    New Features

    • Added my room custom props to bg2
    • Added mod_*.mod spawning
    • Added a toggle to filter out non "Mod" folder props
    • Added a new config option to only load props in the "Mod" folder
      • A new boolean option will show up under the "[config]" section called "mods_only" after launch
    • Added highlight to the currently selected combobox item

    Note

    The way save data is loaded has been modified slightly to accommodate the new props that can be spawned. This means that scenes saved with this and future versions of MM (anon edit) are not backwards compatible with MM versions prior to this.

     
  • 1.1.0 - "Kept you Waiting, Huh?"

    habeebweeb 4 years ago 29 commits to master since this release

    Changelog

    Scene Manager

    • Fixed issue with quick saving not functioning at all
    • Added "Backgrounds" button to BG2
      • Also removed unused functionality related to the old kankyo management system

    MultipleMaids

    22.3.3 - Dutch Angles

    • Fixed an issue where the camera's z-axis rotation is not saved when saving a scene
      • Apparent when loading a scene with a camera angle that's rotated along the z-axis

    22.3.2

    • Added scrollbars to pose, face, BG and save tabs
      • UI elements would get cut off when the game resolution is small/wide enough or even when in maid edit as a result of the MM window being too small.
    • Removed simplified face sliders list
      • I felt that the simplified list wasn't necessary.
      • This makes the "hair_details" option in multiplemaids.ini obsolete
    • Separated Maid call tab's scroll bar position from BG2 tab's scroll bar position
      • Maid call and BG2 would share the same scrollbar position so if you scrolled one, you would scroll the other.
    • Fixed issue with camera zooming when scrolling over MM ui (I think)

    22.3.1

    • Fix issue where an extra light is added to the scene
      • Noticeable when loading a scene and finding out that the scene is way too bright as a result of an extra light being added
      • This also fixes another bug where quick saving (ctrl + S) right when MM starts up and then quick loading (ctrl + A) complelely breaks MM when switching to the BG tab
    • Fix issue with quick saving camera after scene load
      • Quick saving camera transform with Q + S after loading a scene and then quick loading the camera transform with Q + A resulted in an unexpected camera rotation
    • Set initial bg to "Theater" on initialize instead
      • Initial BG wasn't actually set properly in maid edit mode
    • Fix issue with neck and pelvis gizmo visibility
      • Holding ctrl/shift while disabling bone IK resulted in the gizmos for neck/pelvis to stay visible. Just a tiny oversight when adding the new gizmos.
     
  • 1.0.0

    habeebweeb 4 years ago 53 commits to master since this release

    Initial release