Browse Source

Remove unnecessary variables and functionality

habeebweeb 4 years ago
parent
commit
ff20fe82d0

+ 0 - 22
MultipleMaids/CM3D2/MultipleMaids/Plugin/MultipleMaids.Gui.cs

@@ -1068,7 +1068,6 @@ namespace CM3D2.MultipleMaids.Plugin
                     {
                         faceFlg = false;
                         poseFlg = false;
-                        // sceneFlg = false;
                         kankyoFlg = false;
                         kankyo2Flg = false;
                         bGui = true;
@@ -1087,7 +1086,6 @@ namespace CM3D2.MultipleMaids.Plugin
                     {
                         poseFlg = true;
                         faceFlg = false;
-                        // sceneFlg = false;
                         kankyoFlg = false;
                         kankyo2Flg = false;
                     }
@@ -1100,7 +1098,6 @@ namespace CM3D2.MultipleMaids.Plugin
                 {
                     faceFlg = true;
                     poseFlg = false;
-                    // sceneFlg = false;
                     kankyoFlg = false;
                     kankyo2Flg = false;
                     if (!faceFlg2)
@@ -1121,7 +1118,6 @@ namespace CM3D2.MultipleMaids.Plugin
                 {
                     poseFlg = false;
                     faceFlg = false;
-                    // sceneFlg = false;
                     kankyoFlg = true;
                     kankyo2Flg = false;
                 }
@@ -1133,7 +1129,6 @@ namespace CM3D2.MultipleMaids.Plugin
                 {
                     poseFlg = false;
                     faceFlg = false;
-                    // sceneFlg = false;
                     kankyoFlg = false;
                     kankyo2Flg = true;
                 }
@@ -1180,23 +1175,6 @@ namespace CM3D2.MultipleMaids.Plugin
                     bGui = true;
 
                     if (!sceneManagerInitialize) InitializeSceneManager();
-
-                    for (int i = 0; i < 10; i++)
-                    {
-                        date[i] = "未保存";
-                        ninzu[i] = "";
-                        IniKey iniKey = Preferences["scene"]["s" + (page * 10 + i + 1)];
-                        if (iniKey.Value != null && iniKey.Value.ToString() != "")
-                        {
-                            string[] array = iniKey.Value.Split(new char[] { '_' });
-                            if (array.Length >= 2)
-                            {
-                                string[] array2 = array[0].Split(new char[] { ',' });
-                                date[i] = array2[0];
-                                ninzu[i] = array2[1] + "人";
-                            }
-                        }
-                    }
                 }
             }
 

+ 0 - 21
MultipleMaids/CM3D2/MultipleMaids/Plugin/MultipleMaids.MaidUpdate.cs

@@ -7116,30 +7116,9 @@ namespace CM3D2.MultipleMaids.Plugin
                 else if (!isVR && Input.GetKeyDown(KeyCode.F8))
                 {
                     sceneFlg = true;
-                    // faceFlg = false;
-                    // poseFlg = false;
-                    // kankyoFlg = false;
-                    // kankyo2Flg = false;
                     bGui = true;
 
                     if (!sceneManagerInitialize) InitializeSceneManager();
-
-                    for (int i = 0; i < 10; i++)
-                    {
-                        date[i] = "未保存";
-                        ninzu[i] = "";
-                        IniKey iniKey = Preferences["scene"]["s" + (page * 10 + i + 1)];
-                        if (iniKey.Value != null && iniKey.Value.ToString() != "")
-                        {
-                            string[] array4 = iniKey.Value.Split(new char[] { '_' });
-                            if (array4.Length >= 2)
-                            {
-                                string[] array5 = array4[0].Split(new char[] { ',' });
-                                date[i] = array5[0];
-                                ninzu[i] = array5[1] + "人";
-                            }
-                        }
-                    }
                 }
 
                 if (Input.GetKeyDown(KeyCode.F) && getModKeyPressing(modKey.Shift) && !fFlg)

+ 0 - 2
MultipleMaids/CM3D2/MultipleMaids/Plugin/MultipleMaids.cs

@@ -4349,7 +4349,6 @@ namespace CM3D2.MultipleMaids.Plugin
         private readonly ComboBox2 kankyoCombo = new ComboBox2();
         private GUIContent[] kankyoComboList;
         private bool kankyoFlg;
-        private int kankyoIndex;
         private bool kankyoInitFlg;
         private bool kankyoLoadFlg;
         private int kankyoMax;
@@ -4460,7 +4459,6 @@ namespace CM3D2.MultipleMaids.Plugin
         private readonly Transform[] Neck = new Transform[maxMaidCnt];
         private readonly string[] ninzu = new string[10];
         private bool okFlg;
-        private int page;
         private string[] parArray;
 
         private readonly string[] parArray2 = new string[18]