Browse Source

Remove unused save scene variables

habeebweeb 4 years ago
parent
commit
9fc1dfc5f2
1 changed files with 0 additions and 4 deletions
  1. 0 4
      MultipleMaids/CM3D2/MultipleMaids/Plugin/MultipleMaids.cs

+ 0 - 4
MultipleMaids/CM3D2/MultipleMaids/Plugin/MultipleMaids.cs

@@ -2426,8 +2426,6 @@ namespace CM3D2.MultipleMaids.Plugin
         private float depth2;
         private float depth3;
         private float depth4;
-        private int dispNo;
-        private int dispNoOld;
 
         private readonly string[] doguArray = new string[45]
         {
@@ -5036,8 +5034,6 @@ namespace CM3D2.MultipleMaids.Plugin
         private readonly Transform[] UpperArmL2 = new Transform[maxMaidCnt];
         private readonly Transform[] UpperArmR1 = new Transform[maxMaidCnt];
         private readonly Transform[] UpperArmR2 = new Transform[maxMaidCnt];
-        private Texture2D waku;
-        private Texture2D waku2;
         private int wearIndex;
         private bool wFlg;
         private readonly Vector3[] vIKMuneL = new Vector3[maxMaidCnt];