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Fix issue with neck and pelvis gizmo visibility

Holding ctrl/shift while disabling bone IK resulted in the gizmos for
neck/pelvis to stay visible. Just a tiny oversight when I added the new
gizmos.
habeebweeb 4 years ago
parent
commit
49a3f50c04

+ 2 - 0
MultipleMaids/CM3D2/MultipleMaids/Plugin/MultipleMaids.MaidUpdate.cs

@@ -5211,6 +5211,8 @@ namespace CM3D2.MultipleMaids.Plugin
                                                 gizmoHandR[i].Visible = false;
                                                 gizmoFootL[i].Visible = false;
                                                 gizmoFootR[i].Visible = false;
+                                                gizmoNeck[i].Visible = false;
+                                                gizmoPelvis[i].Visible = false;
                                             }
 
                                             if (flag13)