<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <TargetFramework>net35</TargetFramework>
    <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
    <FrameworkPathOverride Condition="'$(TargetFramework)' == 'net35'">$(MSBuildProgramFiles32)\Reference Assemblies\Microsoft\Framework\.NETFramework\v3.5\Profile\Client</FrameworkPathOverride>
	<AssemblyName>COM3D2.MultipleMaids.Plugin</AssemblyName>
  </PropertyGroup>
  <ItemGroup>
    <PackageReference Include="ILRepack" Version="2.0.18" />
    <PackageReference Include="ILRepack.MSBuild.Task" Version="2.0.13" />
    <PackageReference Include="LZMA-SDK" Version="18.1.0" />
  </ItemGroup>
  <ItemGroup>
    <Reference Include="Assembly-CSharp">
      <HintPath>lib\Assembly-CSharp.dll</HintPath>
    </Reference>
    <Reference Include="Assembly-CSharp-firstpass">
      <HintPath>lib\Assembly-CSharp-firstpass.dll</HintPath>
    </Reference>
    <Reference Include="Assembly-UnityScript-firstpass">
      <HintPath>lib\Assembly-UnityScript-firstpass.dll</HintPath>
    </Reference>
    <Reference Include="ExIni">
      <HintPath>lib\ExIni.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine">
      <HintPath>lib\UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityInjector">
      <HintPath>lib\UnityInjector.dll</HintPath>
    </Reference>
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  <Target Name="ILRepack" AfterTargets="Build">
    <PropertyGroup>
      <WorkingDirectory>$(MSBuildThisFileDirectory)bin\$(Configuration)\$(TargetFramework)</WorkingDirectory>
    </PropertyGroup>
    <ItemGroup>
      <InputAssemblies Include="$(AssemblyName).dll" />
      <InputAssemblies Include="SevenZip.dll" />
    </ItemGroup>

    <ILRepack MainAssembly="$(AssemblyName).dll" Parallel="true" Internalize="true" OutputAssembly="$(AssemblyName).dll" InputAssemblies="@(InputAssemblies)" OutputType="Dll" WorkingDirectory="$(WorkingDirectory)" />

  </Target>
</Project>
