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- using UnityEngine;
- using System.Collections.Generic;
- using System.Linq;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- public class PropsPane : BasePane
- {
- private readonly PropManager propManager;
- private string currentCategory;
- private string SelectedCategory => Constants.DoguCategories[doguCategoryDropdown.SelectedItemIndex];
- private readonly Dropdown doguCategoryDropdown;
- private readonly Dropdown doguDropdown;
- private readonly Button addDoguButton;
- private readonly Button nextDoguButton;
- private readonly Button prevDoguButton;
- private readonly Button nextDoguCategoryButton;
- private readonly Button prevDoguCategoryButton;
- private static bool handItemsReady;
- private bool itemSelectorEnabled = true;
- public PropsPane(PropManager propManager)
- {
- this.propManager = propManager;
- handItemsReady = Constants.HandItemsInitialized;
- if (!handItemsReady) Constants.MenuFilesChange += InitializeHandItems;
- doguCategoryDropdown = new Dropdown(Translation.GetArray("doguCategories", Constants.DoguCategories));
- doguCategoryDropdown.SelectionChange += (s, a) => ChangeDoguCategory(SelectedCategory);
- doguDropdown = new Dropdown(new[] { string.Empty });
- addDoguButton = new Button("+");
- addDoguButton.ControlEvent += (s, a) => SpawnObject();
- nextDoguButton = new Button(">");
- nextDoguButton.ControlEvent += (s, a) => doguDropdown.Step(1);
- prevDoguButton = new Button("<");
- prevDoguButton.ControlEvent += (s, a) => doguDropdown.Step(-1);
- nextDoguCategoryButton = new Button(">");
- nextDoguCategoryButton.ControlEvent += (s, a) => doguCategoryDropdown.Step(1);
- prevDoguCategoryButton = new Button("<");
- prevDoguCategoryButton.ControlEvent += (s, a) => doguCategoryDropdown.Step(-1);
- ChangeDoguCategory(SelectedCategory);
- }
- protected override void ReloadTranslation()
- {
- doguCategoryDropdown.SetDropdownItems(
- Translation.GetArray("doguCategories", Constants.DoguCategories)
- );
- string category = SelectedCategory;
- string[] translationArray;
- if (category == Constants.customDoguCategories[Constants.DoguCategory.HandItem] && !handItemsReady)
- {
- translationArray = new[] { Translation.Get("systemMessage", "initializing") };
- }
- else translationArray = GetTranslations(category);
- doguDropdown.SetDropdownItems(translationArray);
- }
- public override void Draw()
- {
- const float buttonHeight = 30;
- GUILayoutOption[] arrowLayoutOptions = {
- GUILayout.Width(buttonHeight),
- GUILayout.Height(buttonHeight)
- };
- const float dropdownButtonWidth = 120f;
- GUILayoutOption[] dropdownLayoutOptions = new GUILayoutOption[] {
- GUILayout.Height(buttonHeight),
- GUILayout.Width(dropdownButtonWidth)
- };
- GUILayout.BeginHorizontal();
- prevDoguCategoryButton.Draw(arrowLayoutOptions);
- doguCategoryDropdown.Draw(dropdownLayoutOptions);
- nextDoguCategoryButton.Draw(arrowLayoutOptions);
- GUILayout.EndHorizontal();
- GUI.enabled = itemSelectorEnabled;
- GUILayout.BeginHorizontal();
- doguDropdown.Draw(dropdownLayoutOptions);
- prevDoguButton.Draw(arrowLayoutOptions);
- nextDoguButton.Draw(arrowLayoutOptions);
- addDoguButton.Draw(arrowLayoutOptions);
- GUILayout.EndHorizontal();
- GUI.enabled = true;
- }
- private void InitializeHandItems(object sender, MenuFilesEventArgs args)
- {
- if (args.Type == MenuFilesEventArgs.EventType.HandItems)
- {
- handItemsReady = true;
- string selectedCategory = SelectedCategory;
- if (selectedCategory == Constants.customDoguCategories[Constants.DoguCategory.HandItem])
- {
- ChangeDoguCategory(selectedCategory, true);
- }
- }
- }
- private void ChangeDoguCategory(string category, bool force = false)
- {
- if (category != currentCategory || force)
- {
- currentCategory = category;
- string[] translationArray;
- if (category == Constants.customDoguCategories[Constants.DoguCategory.HandItem] && !handItemsReady)
- {
- translationArray = new[] { Translation.Get("systemMessage", "initializing") };
- itemSelectorEnabled = false;
- }
- else
- {
- translationArray = GetTranslations(category);
- itemSelectorEnabled = true;
- }
- doguDropdown.SetDropdownItems(translationArray, 0);
- }
- }
- private string[] GetTranslations(string category)
- {
- IEnumerable<string> itemList = Constants.DoguDict[category];
- if (category == Constants.customDoguCategories[Constants.DoguCategory.HandItem])
- {
- itemList = itemList.Select(item =>
- {
- string handItemAsOdogu = Utility.HandItemToOdogu(item);
- return Translation.Has("propNames", handItemAsOdogu) ? handItemAsOdogu : item;
- });
- }
- string translationCategory = category == Constants.customDoguCategories[Constants.DoguCategory.BGSmall]
- ? "bgNames"
- : "propNames";
- return Translation.GetArray(translationCategory, itemList);
- }
- private void SpawnObject()
- {
- string assetName = Constants.DoguDict[SelectedCategory][doguDropdown.SelectedItemIndex];
- if (SelectedCategory == Constants.customDoguCategories[Constants.DoguCategory.BGSmall])
- {
- propManager.AddBgProp(assetName);
- }
- else
- {
- propManager.AddGameProp(assetName);
- }
- }
- }
- }
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