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- <Project>
- <PropertyGroup>
- <TargetFramework>net35</TargetFramework>
- <LangVersion>10</LangVersion>
- <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
- <CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)StyleCop.ruleset</CodeAnalysisRuleSet>
- <Platforms>AnyCPU</Platforms>
- <Configurations>Debug-COM25;Release-COM25;Release;Debug</Configurations>
- </PropertyGroup>
- <PropertyGroup Condition=" $(Configuration.StartsWith('Debug')) ">
- <DebugSymbols>true</DebugSymbols>
- <Optimize>false</Optimize>
- </PropertyGroup>
- <PropertyGroup Condition=" $(Configuration.StartsWith('Release')) ">
- <DebugSymbols>false</DebugSymbols>
- <Optimize>true</Optimize>
- </PropertyGroup>
- <PropertyGroup Condition=" $(Configuration.EndsWith('COM25')) ">
- <DefineConstants>COM25</DefineConstants>
- </PropertyGroup>
- <ItemGroup>
- <PackageReference Include="COM3D2.GameLibs" Version="2.17.0-r.0" Condition="!$(DefineConstants.Contains(COM25))" />
- <PackageReference Include="COM3D2.GameLibs" Version="3.16.0-r.0" Condition="$(DefineConstants.Contains(COM25))" />
- <PackageReference Include="UnityEngine" Version="5.6.1" />
- <PackageReference Include="BepInEx.BaseLib" Version="5.4.19" />
- <PackageReference Include="HarmonyX" Version="2.9.0" />
- </ItemGroup>
- <ItemGroup>
- <PackageReference Include="Microsoft.Unity.Analyzers" Version="1.13.0">
- <PrivateAssets>all</PrivateAssets>
- <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
- </PackageReference>
- <PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.406">
- <PrivateAssets>all</PrivateAssets>
- <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
- </PackageReference>
- </ItemGroup>
- <ItemGroup>
- <AdditionalFiles Include="$(MSBuildThisFileDirectory)stylecop.json" Link="stylecop.json" />
- </ItemGroup>
- </Project>
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