EffectManager.cs 387 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using UnityEngine;
  5. namespace COM3D2.MeidoPhotoStudio.Plugin
  6. {
  7. public class EffectManager
  8. {
  9. public EffectManager()
  10. {
  11. }
  12. public void Activate()
  13. {
  14. }
  15. public void Deactivate()
  16. {
  17. }
  18. public void Update()
  19. {
  20. }
  21. }
  22. }