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- using UnityEngine;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- internal class PoseWindowPane : BaseMainWindowPane
- {
- private MeidoManager meidoManager;
- private MaidPoseSelectorPane maidPosePane;
- private SavePosePane savePosePane;
- private MaidSwitcherPane maidSwitcherPane;
- private MaidFaceLookPane maidFaceLookPane;
- private MpnAttachPropPane mpnAttachPropPane;
- private MaidDressingPane maidDressingPane;
- private GravityControlPane gravityControlPane;
- private CopyPosePane copyPosePane;
- private HandPresetPane handPresetPane;
- private SaveHandPane saveHandPane;
- private MaidIKPane maidIKPane;
- private Toggle freeLookToggle;
- private Toggle savePoseToggle;
- private Toggle saveHandToggle;
- private Button flipButton;
- private bool savePoseMode = false;
- private bool saveHandMode = false;
- private string handPresetHeader;
- private string flipIKHeader;
- public PoseWindowPane(MeidoManager meidoManager, MaidSwitcherPane maidSwitcherPane)
- {
- this.meidoManager = meidoManager;
- this.maidSwitcherPane = maidSwitcherPane;
- this.maidPosePane = AddPane(new MaidPoseSelectorPane(meidoManager));
- this.savePosePane = AddPane(new SavePosePane(meidoManager));
- this.maidFaceLookPane = AddPane(new MaidFaceLookPane(meidoManager));
- this.maidFaceLookPane.Enabled = false;
- this.freeLookToggle = new Toggle(Translation.Get("freeLookPane", "freeLookToggle"), false);
- this.freeLookToggle.ControlEvent += (s, a) => SetMaidFreeLook();
- this.savePoseToggle = new Toggle(Translation.Get("posePane", "saveToggle"));
- this.savePoseToggle.ControlEvent += (s, a) => savePoseMode = !savePoseMode;
- this.mpnAttachPropPane = new MpnAttachPropPane(this.meidoManager);
- this.maidDressingPane = AddPane(new MaidDressingPane(meidoManager));
- this.maidIKPane = AddPane(new MaidIKPane(meidoManager));
- this.gravityControlPane = AddPane(new GravityControlPane(meidoManager));
- this.copyPosePane = AddPane(new CopyPosePane(meidoManager));
- this.saveHandToggle = new Toggle(Translation.Get("handPane", "saveToggle"));
- this.saveHandToggle.ControlEvent += (s, a) => saveHandMode = !saveHandMode;
- this.handPresetPane = AddPane(new HandPresetPane(meidoManager));
- this.saveHandPane = AddPane(new SaveHandPane(meidoManager));
- this.flipButton = new Button(Translation.Get("flipIK", "flipButton"));
- this.flipButton.ControlEvent += (s, a) => this.meidoManager.ActiveMeido.IKManager.Flip();
- this.handPresetHeader = Translation.Get("handPane", "header");
- this.flipIKHeader = Translation.Get("flipIK", "header");
- }
- protected override void ReloadTranslation()
- {
- this.freeLookToggle.Label = Translation.Get("freeLookPane", "freeLookToggle");
- this.savePoseToggle.Label = Translation.Get("posePane", "saveToggle");
- this.saveHandToggle.Label = Translation.Get("handPane", "saveToggle");
- this.flipButton.Label = Translation.Get("flipIK", "flipButton");
- this.handPresetHeader = Translation.Get("handPane", "header");
- }
- public override void Draw()
- {
- this.tabsPane.Draw();
- this.maidSwitcherPane.Draw();
- maidPosePane.Draw();
- this.scrollPos = GUILayout.BeginScrollView(this.scrollPos);
- GUI.enabled = this.meidoManager.HasActiveMeido;
- GUILayout.BeginHorizontal();
- freeLookToggle.Draw();
- savePoseToggle.Draw();
- GUILayout.EndHorizontal();
- GUI.enabled = true;
- if (savePoseMode) savePosePane.Draw();
- else maidFaceLookPane.Draw();
- mpnAttachPropPane.Draw();
- maidDressingPane.Draw();
- MiscGUI.WhiteLine();
- maidIKPane.Draw();
- MiscGUI.WhiteLine();
- this.gravityControlPane.Draw();
- GUI.enabled = this.meidoManager.HasActiveMeido;
- MiscGUI.Header(this.handPresetHeader);
- MiscGUI.WhiteLine();
- saveHandToggle.Draw();
- GUI.enabled = true;
- if (saveHandMode) saveHandPane.Draw();
- else handPresetPane.Draw();
- copyPosePane.Draw();
- GUILayout.BeginHorizontal();
- GUI.enabled = this.meidoManager.HasActiveMeido;
- GUILayout.Label(this.flipIKHeader, GUILayout.ExpandWidth(false));
- flipButton.Draw(GUILayout.ExpandWidth(false));
- GUI.enabled = true;
- GUILayout.EndHorizontal();
- GUILayout.EndScrollView();
- }
- private void SetMaidFreeLook()
- {
- if (this.updating) return;
- this.meidoManager.ActiveMeido.FreeLook = this.freeLookToggle.Value;
- }
- public override void UpdatePanes()
- {
- if (this.meidoManager.ActiveMeido == null) return;
- if (ActiveWindow)
- {
- this.updating = true;
- this.freeLookToggle.Value = this.meidoManager.ActiveMeido?.FreeLook ?? false;
- this.updating = false;
- base.UpdatePanes();
- }
- }
- }
- }
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