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- = Readme
- Discord - habeebweeb#6577
- :toc:
- :toclevels: 4
- :pluginname: MeidoPhotoStudio
- :photomode: Studio Mode
- :config: BepInEx\config{backslash}{pluginname}
- {pluginname} is an alternative to {photomode}.
- Source can be found https://git.coder.horse/habeebweeb/COM3D2.MeidoPhotoStudio/src/dev[here]
- _A full manual, which goes into more depth, will be included when {pluginname} 1.0.0 offcially releases._
- == Installation
- === Requirements
- {pluginname} is a BepInEx plugin. Get the latest release https://github.com/BepInEx/BepInEx/releases[here].
- === Installation
- Move the contents of the `BepInEx` folder into `COM3D2\BepInEx`
- == Files
- {pluginname} reads and writes files to and from `{config}`.
- [horizontal]
- Translations:: Contains translation files.
- Environments:: Contains saved environments.
- Scenes:: Contains saved scenes.
- Presets:: Contains poses and hand and face presets
- +
- _Sample presets are included._
- Database:: Contains databases that {pluginname} uses.
- +
- --
- `bg_ignore_list.json`:: List of BGs to ignore when building prop list.
- `extra_dogu.json`:: List of extra props that I can't find through nei files
- `mm_pose_list.json`:: Collection of in game poses to display.
- `face_slider_limits.json`:: Upper limit of face slider values
- _Each database file has comments at the top with further information._
- --
- `cache.dat`:: Cache file for menu files. (Generated at runtime).
- `MeidoPhotoStudio.cfg`:: Configuration file. (Generated at runtime).
- `mpstempscene`:: A save file that's made when pressing `Ctrl + S`.
- NOTE: Environments, scenes, and each preset folder can have single level deep folders within them to allow for grouping.
- == Hotkeys
- === Main
- [%header, cols="1a, 3"]
- |===
- | Key | Action
- | `F6`
- | Activate/deactivate {pluginname} (Only in daily and edit mode)
- | `Tab`
- | Toggle main window
- | `M`
- | Toggle message box
- | `H`
- | Undress all maids
- | `F8`
- | Hide/show <<manual#scene-manager, scene manager>>
- |===
- === Camera
- [%header, cols="2a, 3"]
- |===
- | Key | Action
- | `Q + R`
- | Reset camera
- | `Q + S`
- | Save camera
- | `Q + A`
- | Load saved camera
- | `Q + 1-5`
- | Switch to another camera
- | `Shift + Scroll`
- | Zoom camera faster
- | `Control + Scroll`
- | Zoom camera slower
- | `Shift + Middle Drag`
- | Pan camera faster
- | `Control + Middle Drag`
- | Pan camera slower
- |===
- === Drag Handles
- ==== General
- [%header, cols="2a, 3"]
- |===
- | Key | Action
- | `A + Left Click`
- | Select object
- | `D + Left Click`
- | Delete object
- | `C + Drag`
- | Scale object
- | `C + Double Click`
- | Reset object scale
- |===
- ==== Movement
- [%header, cols="2a, 3"]
- |===
- | Key | Action
- | `Z + Drag`
- | Move object along XZ plane
- | `Z + Control + Drag`
- | Move object along the y axis
- | `Z (+ Control) + Double Click`
- | Reset object position
- |===
- ==== Rotation
- [%header, cols="2a, 3"]
- |===
- | Key | Action
- | `X + Drag`
- | Rotate object along XZ axis
- | `Z + Shift + Drag`
- | Rotate object along the *world* Y axis
- | `X + Shift + Drag`
- | Rotate object along its *local* Y axis
- | `X + Double Click`
- | Reset object rotation
- |===
- ==== Scaling
- [%header, cols="2a, 3"]
- |===
- | Key | Action
- | `C + Drag`
- | Scale object
- | `C + Double Click`
- | Reset object scale
- |===
- ==== Maid
- [%header, cols="2a, 3a"]
- |===
- | Key | Action
- | `Drag`
- |
- * Move arms and legs
- ** Moving from the hand/foot will move the arm/leg like a chain
- ** Moving from the elbow/knee will rotate the arm/leg using the shoulder/hip as the pivot point
- * Move shoulders
- | `Alt + Drag`
- |
- .All along XZ axis
- * Rotate torso
- * Rotate pelvis
- * Rotate head
- * Rotate hands/feet
- | `Alt + Shift + Drag`
- |
- .All along local y axis
- * Rotate torso
- * Rotate pelvis
- * Rotate head
- * Rotate hands/feet
- * Rotate arms/legs (when dragging on elbow/knee respectively)
- | `Control + Alt + Drag`
- |
- * Move both eyes (When dragging on face)
- * Move each breast
- | `Control + Alt + Shift + Drag`
- |
- * Move eyes in opposite directions
- * Rotate breasts
- | `Control + Alt + Double Click`
- | Reset eyes and breasts position
- | `Control + Drag`
- | Rotate forearm/calf using elbow/knee as pivot point
- | `Space`
- | Rotate fingers/toes
- | `Shift + Space`
- | Rotate base of fingers/toes along local y axis
- | `A + Left Click`
- |
- * Make selected maid the active maid and switch to pose tab (When clicking on torso)
- * Make selected maid the active maid and switch to face tab (When clicking on face)
- |===
- == Changelog
- === {pluginname}.1.0.0-beta.3.1
- ==== Fixes
- * Fix memory leak when saving scenes to a file
- * Handle errors when saving scenes to prevent {pluginname} from locking up
- * Fix issue where {pluginname} crashes when trying to save a non-existent background
- ** SceneCaputre hides the background by destroying it so it caused issues for {pluginname}
- === {pluginname}.1.0.0-beta.3
- ==== New Features
- * Add camera Z rotation and FOV slider
- * Add camera slots
- ** There are 5 slots that function similarly to quick save slots
- ** Cameras can be switched between through the GUI or by holding `Q + (1..5)`
- * Add textfield and reset button to some sliders
- ** textfield and reset buttons were added to the camera pane and lights pane
- * Add clothing mask radio buttons to change dressing for individual maids
- ** Functions the same way as pushing `H` to change all the maid's dressing
- * Add user configurable face slider limits
- ** `Config\MeidoPhotoStudio\Database\face_slider_limits.json` has been added
- ==== Enhancements
- * Add spine as attach points for props
- ==== Changes
- * Make bone mode drag handles way smaller and more transparent
- ==== Fixes
- * Fix face tab sliders/toggles doing nothing when using face shapekeys in ShapeAnimator
- * Fix face blush toggles doing nothing
|