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- using UnityEngine;
- namespace MeidoPhotoStudio.Plugin;
- public class DragPointBG : DragPointGeneral
- {
- public override void Set(Transform myObject)
- {
- base.Set(myObject);
- DefaultPosition = myObject.position;
- }
- protected override void ApplyDragType()
- {
- ApplyProperties(Transforming, Transforming, Rotating);
- ApplyColours();
- }
- }
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