VignetteEffectSerializer.cs 1017 B

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  1. using System.IO;
  2. namespace MeidoPhotoStudio.Plugin;
  3. public class VignetteEffectSerializer : Serializer<VignetteEffectManager>
  4. {
  5. private const short Version = 1;
  6. public override void Serialize(VignetteEffectManager manager, BinaryWriter writer)
  7. {
  8. writer.Write(VignetteEffectManager.Header);
  9. writer.WriteVersion(Version);
  10. writer.Write(manager.Active);
  11. writer.Write(manager.Intensity);
  12. writer.Write(manager.Blur);
  13. writer.Write(manager.BlurSpread);
  14. writer.Write(manager.ChromaticAberration);
  15. }
  16. public override void Deserialize(VignetteEffectManager manager, BinaryReader reader, SceneMetadata metadata)
  17. {
  18. _ = reader.ReadVersion();
  19. var active = reader.ReadBoolean();
  20. manager.Intensity = reader.ReadSingle();
  21. manager.Blur = reader.ReadSingle();
  22. manager.BlurSpread = reader.ReadSingle();
  23. manager.ChromaticAberration = reader.ReadSingle();
  24. manager.SetEffectActive(active);
  25. }
  26. }