ScreenshotEventArgs.cs 356 B

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  1. using System;
  2. using UnityEngine;
  3. namespace MeidoPhotoStudio.Plugin;
  4. public class ScreenshotEventArgs : EventArgs
  5. {
  6. public string Path { get; set; } = string.Empty;
  7. public int SuperSize { get; set; } = -1;
  8. public bool HideMaids { get; set; }
  9. public bool InMemory { get; set; } = false;
  10. public Texture2D Screenshot { get; set; }
  11. }