MMPngConverter.cs 3.3 KB

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  1. using System;
  2. using System.IO;
  3. using System.Text;
  4. using MeidoPhotoStudio.Converter.MultipleMaids;
  5. using MeidoPhotoStudio.Converter.Utility;
  6. namespace MeidoPhotoStudio.Converter.Converters;
  7. public class MMPngConverter : IConverter
  8. {
  9. public const string ConverterName = "ModifiedMM PNG";
  10. private const string InputDirectoryName = "Input";
  11. private static readonly byte[] KankyoHeader = Encoding.ASCII.GetBytes("KANKYO");
  12. public void Convert(string workingDirectory)
  13. {
  14. var baseDirectory = Path.Combine(workingDirectory, ConverterName);
  15. var baseInputDirectory = Path.Combine(baseDirectory, InputDirectoryName);
  16. var baseOutputDirectory = Path.Combine(baseDirectory, MPSSceneSerializer.FormatDate(DateTime.Now));
  17. Convert(baseInputDirectory, baseOutputDirectory);
  18. }
  19. private static void Convert(string workingDirectory, string destination)
  20. {
  21. var directory = new DirectoryInfo(workingDirectory);
  22. if (!directory.Exists)
  23. return;
  24. Directory.CreateDirectory(destination);
  25. foreach (var file in directory.GetFiles("*.png"))
  26. ConvertScene(file.FullName, Path.Combine(destination, file.Name));
  27. foreach (var subDirectory in directory.GetDirectories())
  28. {
  29. var subDestination = Path.Combine(destination, subDirectory.Name);
  30. Convert(subDirectory.FullName, subDestination);
  31. }
  32. }
  33. private static void ConvertScene(string pngFile, string outputFilename)
  34. {
  35. var fileStream = File.OpenRead(pngFile);
  36. var thumbnailData = PngUtility.ExtractPng(fileStream) ?? MPSSceneSerializer.NoThumb;
  37. var kankyo = new byte[KankyoHeader.Length];
  38. fileStream.Read(kankyo, 0, KankyoHeader.Length);
  39. var background = false;
  40. // ModifiedMM habeebweeb fork scene data uses 'KANKYO' as a header to identify saved environments.
  41. // Regular scenes will lack a 'KANKYO' header so the filestream position has to be pulled back.
  42. if (MeidoPhotoStudio.Plugin.Utility.BytesEqual(kankyo, KankyoHeader))
  43. background = true;
  44. else
  45. fileStream.Position -= KankyoHeader.Length;
  46. string sceneData;
  47. try
  48. {
  49. using var sceneStream = LZMA.Decompress(fileStream);
  50. sceneData = Encoding.Unicode.GetString(sceneStream.ToArray());
  51. }
  52. catch (Exception e)
  53. {
  54. if (!Plugin.Instance)
  55. return;
  56. if (Plugin.Instance!.Logger is null)
  57. return;
  58. Plugin.Instance.Logger.LogWarning($"Could not decompress scene data from {pngFile} because {e}");
  59. return;
  60. }
  61. if (string.IsNullOrEmpty(sceneData))
  62. return;
  63. byte[] convertedData;
  64. MeidoPhotoStudio.Plugin.SceneMetadata sceneMetadata;
  65. try
  66. {
  67. convertedData = MMSceneConverter.Convert(sceneData, background);
  68. sceneMetadata = MMSceneConverter.GetSceneMetadata(sceneData, background);
  69. }
  70. catch (Exception e)
  71. {
  72. if (!Plugin.Instance || Plugin.Instance!.Logger is null)
  73. return;
  74. Plugin.Instance.Logger.LogError($"Could not convert {pngFile} because {e}");
  75. return;
  76. }
  77. MPSSceneSerializer.SaveToFile(outputFilename, sceneMetadata, convertedData, thumbnailData);
  78. }
  79. }