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- using UnityEngine;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- public class SceneModalWindow : BaseWindow
- {
- private static readonly Texture2D infoHighlight = Utility.MakeTex(2, 2, new Color(0f, 0f, 0f, 0.8f));
- private readonly SceneManager sceneManager;
- public override Rect WindowRect
- {
- set
- {
- value.width = Mathf.Clamp(Screen.width * 0.3f, 360f, 500f);
- value.height = directoryMode ? 150f : Mathf.Clamp(Screen.height * 0.4f, 240f, 380f);
- base.WindowRect = value;
- }
- }
- private bool visible;
- public override bool Visible
- {
- get => visible;
- set
- {
- visible = value;
- if (value)
- {
- WindowRect = WindowRect;
- windowRect.x = MiddlePosition.x;
- windowRect.y = MiddlePosition.y;
- }
- }
- }
- private readonly Button okButton;
- private readonly Button cancelButton;
- private readonly Button deleteButton;
- private readonly Button overwriteButton;
- private string deleteDirectoryMessage;
- private string deleteSceneMessage;
- private string directoryDeleteCommit;
- private string sceneDeleteCommit;
- private string sceneLoadCommit;
- private string infoKankyo;
- private string infoMaidSingular;
- private string infoMaidPlural;
- private bool directoryMode;
- private bool deleteScene;
- public SceneModalWindow(SceneManager sceneManager)
- {
- ReloadTranslation();
- this.sceneManager = sceneManager;
- windowRect.x = MiddlePosition.x;
- windowRect.y = MiddlePosition.y;
- okButton = new Button(sceneLoadCommit);
- okButton.ControlEvent += (s, a) => Commit();
- cancelButton = new Button("Cancel");
- cancelButton.ControlEvent += (s, a) => Cancel();
- deleteButton = new Button("Delete");
- deleteButton.ControlEvent += (s, a) =>
- {
- okButton.Label = sceneDeleteCommit;
- deleteScene = true;
- };
- overwriteButton = new Button("Overwrite");
- overwriteButton.ControlEvent += (s, a) =>
- {
- sceneManager.OverwriteScene();
- Visible = false;
- };
- }
- protected override void ReloadTranslation()
- {
- deleteDirectoryMessage = Translation.Get("sceneManagerModal", "deleteDirectoryConfirm");
- deleteSceneMessage = Translation.Get("sceneManagerModal", "deleteFileConfirm");
- directoryDeleteCommit = Translation.Get("sceneManagerModal", "deleteDirectoryButton");
- sceneDeleteCommit = Translation.Get("sceneManagerModal", "deleteFileCommit");
- sceneLoadCommit = Translation.Get("sceneManagerModal", "fileLoadCommit");
- infoKankyo = Translation.Get("sceneManagerModal", "infoKankyo");
- infoMaidSingular = Translation.Get("sceneManagerModal", "infoMaidSingular");
- infoMaidPlural = Translation.Get("sceneManagerModal", "infoMaidPlural");
- }
- public override void Draw()
- {
- GUILayout.BeginArea(new Rect(10f, 10f, WindowRect.width - 20f, WindowRect.height - 20f));
- // thumbnail
- if (!directoryMode)
- {
- SceneManager.Scene scene = sceneManager.CurrentScene;
- Texture2D thumb = scene.Thumbnail;
- float scale = Mathf.Min(
- (WindowRect.width - 20f) / thumb.width, (WindowRect.height - 110f) / thumb.height
- );
- float width = Mathf.Min(thumb.width, thumb.width * scale);
- float height = Mathf.Min(thumb.height, thumb.height * scale);
- GUILayout.BeginHorizontal();
- GUILayout.FlexibleSpace();
- MpsGui.DrawTexture(thumb, GUILayout.Width(width), GUILayout.Height(height));
- GUIStyle labelStyle = new GUIStyle(GUI.skin.label)
- {
- fontSize = Utility.GetPix(12),
- alignment = TextAnchor.MiddleCenter
- };
- labelStyle.normal.background = infoHighlight;
- Rect labelBox = GUILayoutUtility.GetLastRect();
- if (scene.NumberOfMaids != SceneManager.Scene.initialNumberOfMaids)
- {
- int numberOfMaids = scene.NumberOfMaids;
- string infoString = numberOfMaids == MeidoPhotoStudio.kankyoMagic
- ? infoKankyo
- : string.Format(numberOfMaids == 1 ? infoMaidSingular : infoMaidPlural, numberOfMaids);
- Vector2 labelSize = labelStyle.CalcSize(new GUIContent(infoString));
- labelBox = new Rect(
- labelBox.x + 10, labelBox.y + labelBox.height - (labelSize.y + 10),
- labelSize.x + 10, labelSize.y + 2
- );
- GUI.Label(labelBox, infoString, labelStyle);
- }
- GUILayout.FlexibleSpace();
- GUILayout.EndHorizontal();
- }
- // message
- string currentMessage;
- string context;
- if (directoryMode)
- {
- currentMessage = deleteDirectoryMessage;
- context = sceneManager.CurrentDirectoryName;
- }
- else
- {
- if (deleteScene)
- {
- currentMessage = deleteSceneMessage;
- context = sceneManager.CurrentScene.FileInfo.Name;
- }
- else
- {
- currentMessage = sceneManager.CurrentScene.FileInfo.Name;
- context = currentMessage;
- }
- }
- GUIStyle messageStyle = new GUIStyle(GUI.skin.label)
- {
- alignment = TextAnchor.MiddleCenter,
- fontSize = Utility.GetPix(12)
- };
- GUILayout.FlexibleSpace();
- GUILayout.Label(string.Format(currentMessage, context), messageStyle);
- GUILayout.FlexibleSpace();
- // Buttons
- GUIStyle buttonStyle = new GUIStyle(GUI.skin.button)
- {
- fontSize = Utility.GetPix(12)
- };
- GUILayoutOption buttonHeight = GUILayout.Height(Utility.GetPix(20));
- GUILayout.BeginHorizontal();
- if (directoryMode || deleteScene)
- {
- GUILayout.FlexibleSpace();
- okButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false));
- cancelButton.Draw(buttonStyle, buttonHeight, GUILayout.Width(100));
- }
- else
- {
- deleteButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false));
- overwriteButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false));
- GUILayout.FlexibleSpace();
- okButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false));
- cancelButton.Draw(buttonStyle, buttonHeight, GUILayout.Width(100));
- }
- GUILayout.EndHorizontal();
- GUILayout.EndArea();
- }
- public void ShowDirectoryDialogue()
- {
- okButton.Label = directoryDeleteCommit;
- directoryMode = true;
- Modal.Show(this);
- }
- public void ShowSceneDialogue()
- {
- directoryMode = false;
- okButton.Label = sceneLoadCommit;
- Modal.Show(this);
- }
- private void Commit()
- {
- if (directoryMode)
- {
- sceneManager.DeleteDirectory();
- Modal.Close();
- }
- else
- {
- if (deleteScene)
- {
- sceneManager.DeleteScene();
- deleteScene = false;
- }
- else sceneManager.LoadScene();
- Modal.Close();
- }
- }
- private void Cancel()
- {
- if (directoryMode) Modal.Close();
- else
- {
- if (deleteScene) deleteScene = false;
- else Modal.Close();
- }
- okButton.Label = sceneLoadCommit;
- }
- }
- }
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