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- using UnityEngine;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- public class FaceWindowPane : BaseMainWindowPane
- {
- private readonly MeidoManager meidoManager;
- private readonly MaidFaceSliderPane maidFaceSliderPane;
- private readonly MaidFaceBlendPane maidFaceBlendPane;
- private readonly MaidSwitcherPane maidSwitcherPane;
- private readonly SaveFacePane saveFacePane;
- private readonly Toggle saveFaceToggle;
- private bool saveFaceMode;
- public FaceWindowPane(MeidoManager meidoManager, MaidSwitcherPane maidSwitcherPane)
- {
- this.meidoManager = meidoManager;
- this.maidSwitcherPane = maidSwitcherPane;
- maidFaceSliderPane = AddPane(new MaidFaceSliderPane(this.meidoManager));
- maidFaceBlendPane = AddPane(new MaidFaceBlendPane(this.meidoManager));
- saveFacePane = AddPane(new SaveFacePane(this.meidoManager));
- saveFaceToggle = new Toggle(Translation.Get("maidFaceWindow", "savePaneToggle"));
- saveFaceToggle.ControlEvent += (s, a) => saveFaceMode = !saveFaceMode;
- }
- protected override void ReloadTranslation()
- {
- saveFaceToggle.Label = Translation.Get("maidFaceWindow", "savePaneToggle");
- }
- public override void Draw()
- {
- tabsPane.Draw();
- maidSwitcherPane.Draw();
- maidFaceBlendPane.Draw();
- scrollPos = GUILayout.BeginScrollView(scrollPos);
- maidFaceSliderPane.Draw();
- GUI.enabled = meidoManager.HasActiveMeido;
- saveFaceToggle.Draw();
- GUI.enabled = true;
- if (saveFaceMode) saveFacePane.Draw();
- GUILayout.EndScrollView();
- }
- public override void UpdatePanes()
- {
- if (!meidoManager.HasActiveMeido) return;
- if (ActiveWindow)
- {
- meidoManager.ActiveMeido.StopBlink();
- base.UpdatePanes();
- }
- }
- }
- }
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