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- using System;
- using System.Linq;
- using System.Collections.Generic;
- using UnityEngine;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- internal class AttachPropPane : BasePane
- {
- private PropManager propManager;
- private MeidoManager meidoManager;
- private Dictionary<AttachPoint, Toggle> Toggles = new Dictionary<AttachPoint, Toggle>();
- private static readonly Dictionary<AttachPoint, string> toggleTranslation =
- new Dictionary<AttachPoint, string>()
- {
- [AttachPoint.Head] = "head",
- [AttachPoint.Neck] = "neck",
- [AttachPoint.UpperArmL] = "upperArmL",
- [AttachPoint.UpperArmR] = "upperArmR",
- [AttachPoint.ForearmL] = "forearmL",
- [AttachPoint.ForearmR] = "forearmR",
- [AttachPoint.MuneL] = "muneL",
- [AttachPoint.MuneR] = "muneR",
- [AttachPoint.HandL] = "handL",
- [AttachPoint.HandR] = "handR",
- [AttachPoint.Pelvis] = "pelvis",
- [AttachPoint.ThighL] = "thighL",
- [AttachPoint.ThighR] = "thighR",
- [AttachPoint.CalfL] = "calfL",
- [AttachPoint.CalfR] = "calfR",
- [AttachPoint.FootL] = "footL",
- [AttachPoint.FootR] = "footR",
- };
- private Toggle keepWorldPositionToggle;
- private Button previousMaidButton;
- private Button nextMaidButton;
- private Dropdown meidoDropdown;
- private bool meidoDropdownActive = false;
- private bool doguDropdownActive = false;
- private bool PaneActive => meidoDropdownActive && doguDropdownActive;
- private string header;
- private int selectedMaid = 0;
- public AttachPropPane(MeidoManager meidoManager, PropManager propManager)
- {
- this.header = Translation.Get("attachPropPane", "header");
- this.propManager = propManager;
- this.meidoManager = meidoManager;
- this.meidoManager.EndCallMeidos += (s, a) => SetMeidoDropdown();
- this.propManager.DoguSelectChange += (s, a) => SwitchDogu();
- this.propManager.DoguListChange += (s, a) => doguDropdownActive = this.propManager.DoguCount > 0;
- this.meidoDropdown = new Dropdown(new[] { Translation.Get("systemMessage", "noMaids") });
- this.meidoDropdown.SelectionChange += (s, a) => SwitchMaid();
- this.previousMaidButton = new Button("<");
- this.previousMaidButton.ControlEvent += (s, a) => this.meidoDropdown.Step(-1);
- this.nextMaidButton = new Button(">");
- this.nextMaidButton.ControlEvent += (s, a) => this.meidoDropdown.Step(1);
- this.keepWorldPositionToggle = new Toggle(Translation.Get("attachPropPane", "keepWorldPosition"));
- foreach (AttachPoint attachPoint in Enum.GetValues(typeof(AttachPoint)))
- {
- if (attachPoint == AttachPoint.None) continue;
- AttachPoint point = attachPoint;
- Toggle toggle = new Toggle(Translation.Get("attachPropPane", toggleTranslation[point]));
- toggle.ControlEvent += (s, a) =>
- {
- if (this.updating) return;
- ChangeAttachPoint(point);
- };
- Toggles[point] = toggle;
- }
- }
- protected override void ReloadTranslation()
- {
- this.header = Translation.Get("attachPropPane", "header");
- this.keepWorldPositionToggle.Label = Translation.Get("attachPropPane", "keepWorldPosition");
- foreach (AttachPoint attachPoint in Enum.GetValues(typeof(AttachPoint)))
- {
- if (attachPoint == AttachPoint.None) continue;
- Toggles[attachPoint].Label = Translation.Get("attachPropPane", toggleTranslation[attachPoint]);
- }
- }
- public override void Draw()
- {
- float arrowButtonSize = 30;
- GUILayoutOption[] arrowLayoutOptions = {
- GUILayout.Width(arrowButtonSize),
- GUILayout.Height(arrowButtonSize)
- };
- float dropdownButtonHeight = arrowButtonSize;
- float dropdownButtonWidth = 153f;
- GUILayoutOption[] dropdownLayoutOptions = new GUILayoutOption[] {
- GUILayout.Height(dropdownButtonHeight),
- GUILayout.Width(dropdownButtonWidth)
- };
- MiscGUI.Header(this.header);
- MiscGUI.WhiteLine();
- GUI.enabled = PaneActive;
- meidoDropdown.Draw(dropdownLayoutOptions);
- keepWorldPositionToggle.Draw();
- DrawToggleGroup(AttachPoint.Head, AttachPoint.Neck);
- DrawToggleGroup(AttachPoint.UpperArmR, AttachPoint.UpperArmL);
- DrawToggleGroup(AttachPoint.ForearmR, AttachPoint.ForearmL);
- DrawToggleGroup(AttachPoint.MuneR, AttachPoint.MuneL);
- DrawToggleGroup(AttachPoint.HandR, AttachPoint.Pelvis, AttachPoint.HandL);
- DrawToggleGroup(AttachPoint.ThighR, AttachPoint.ThighL);
- DrawToggleGroup(AttachPoint.CalfR, AttachPoint.CalfL);
- DrawToggleGroup(AttachPoint.FootR, AttachPoint.FootL);
- GUI.enabled = true;
- }
- private void DrawToggleGroup(params AttachPoint[] attachPoints)
- {
- GUILayout.BeginHorizontal();
- GUILayout.FlexibleSpace();
- foreach (AttachPoint point in attachPoints)
- {
- Toggles[point].Draw();
- }
- GUILayout.FlexibleSpace();
- GUILayout.EndHorizontal();
- }
- private void SetAttachPointToggle(AttachPoint point, bool value)
- {
- this.updating = true;
- foreach (Toggle toggle in Toggles.Values)
- {
- toggle.Value = false;
- }
- if (point != AttachPoint.None) Toggles[point].Value = value;
- this.updating = false;
- }
- private void ChangeAttachPoint(AttachPoint point)
- {
- bool toggleValue = point == AttachPoint.None ? false : Toggles[point].Value;
- SetAttachPointToggle(point, toggleValue);
- Meido meido = null;
- if (point != AttachPoint.None)
- {
- meido = Toggles[point].Value
- ? this.meidoManager.ActiveMeidoList[this.meidoDropdown.SelectedItemIndex]
- : null;
- }
- this.propManager.AttachProp(
- this.propManager.CurrentDoguIndex, point, meido, this.keepWorldPositionToggle.Value
- );
- }
- private void SwitchMaid()
- {
- if (updating || selectedMaid == this.meidoDropdown.SelectedItemIndex) return;
- selectedMaid = this.meidoDropdown.SelectedItemIndex;
- DragPointDogu dragDogu = this.propManager.CurrentDogu;
- if (dragDogu != null)
- {
- if (dragDogu.attachPointInfo.AttachPoint == AttachPoint.None) return;
- ChangeAttachPoint(dragDogu.attachPointInfo.AttachPoint);
- }
- }
- private void SwitchDogu()
- {
- if (updating) return;
- DragPointDogu dragDogu = this.propManager.CurrentDogu;
- if (dragDogu != null) SetAttachPointToggle(dragDogu.attachPointInfo.AttachPoint, true);
- }
- private void SetMeidoDropdown()
- {
- if (this.meidoManager.ActiveMeidoList.Count == 0)
- {
- SetAttachPointToggle(AttachPoint.Head, false);
- }
- int index = Mathf.Clamp(this.meidoDropdown.SelectedItemIndex, 0, this.meidoManager.ActiveMeidoList.Count);
- string[] dropdownList = this.meidoManager.ActiveMeidoList.Count == 0
- ? new[] { Translation.Get("systemMessage", "noMaids") }
- : this.meidoManager.ActiveMeidoList.Select(
- meido => $"{meido.Slot + 1}: {meido.FirstName} {meido.LastName}"
- ).ToArray();
- this.updating = true;
- this.meidoDropdown.SetDropdownItems(dropdownList, index);
- this.updating = false;
- meidoDropdownActive = this.meidoManager.HasActiveMeido;
- }
- }
- }
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