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- using System;
- using UnityEngine;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- using static CustomGizmo;
- using Input = InputManager;
- internal abstract class DragPointGeneral : DragPoint
- {
- public const float smallCube = 0.5f;
- private float currentScale;
- private bool scaling;
- private Quaternion currentRotation;
- public float ScaleFactor { get; set; } = 1f;
- public bool ConstantScale { get; set; }
- public static readonly Color moveColour = new Color(0.2f, 0.5f, 0.95f, defaultAlpha);
- public static readonly Color rotateColour = new Color(0.2f, 0.75f, 0.3f, defaultAlpha);
- public static readonly Color scaleColour = new Color(0.8f, 0.7f, 0.3f, defaultAlpha);
- public static readonly Color selectColour = new Color(0.9f, 0.5f, 1f, defaultAlpha);
- public static readonly Color deleteColour = new Color(1f, 0.1f, 0.1f, defaultAlpha);
- public event EventHandler Move;
- public event EventHandler Rotate;
- public event EventHandler Scale;
- public event EventHandler EndScale;
- public event EventHandler Delete;
- public event EventHandler Select;
- public override void AddGizmo(float scale = 0.35f, GizmoMode mode = GizmoMode.Local)
- {
- base.AddGizmo(scale, mode);
- Gizmo.GizmoDrag += (s, a) =>
- {
- if (Gizmo.CurrentGizmoType == GizmoType.Rotate) OnRotate();
- };
- }
- protected virtual void ApplyColours()
- {
- Color colour = moveColour;
- if (Rotating) colour = rotateColour;
- else if (Scaling) colour = scaleColour;
- else if (Selecting) colour = selectColour;
- else if (Deleting) colour = deleteColour;
- ApplyColour(colour);
- }
- protected override void Update()
- {
- base.Update();
- if (ConstantScale)
- {
- float distance = Vector3.Distance(camera.transform.position, transform.position);
- transform.localScale = Vector3.one * (0.4f * BaseScale.x * DragPointScale * distance);
- }
- }
- protected override void UpdateDragType()
- {
- bool shift = Input.Shift;
- if (Input.GetKey(MpsKey.DragSelect))
- {
- CurrentDragType = DragType.Select;
- }
- else if (Input.GetKey(MpsKey.DragDelete))
- {
- CurrentDragType = DragType.Delete;
- }
- else if (Input.GetKey(MpsKey.DragMove))
- {
- if (Input.Control) CurrentDragType = DragType.MoveY;
- else CurrentDragType = shift ? DragType.RotY : DragType.MoveXZ;
- }
- else if (Input.GetKey(MpsKey.DragRotate))
- {
- CurrentDragType = shift ? DragType.RotLocalY : DragType.RotLocalXZ;
- }
- else if (Input.GetKey(MpsKey.DragScale))
- {
- CurrentDragType = DragType.Scale;
- }
- else
- {
- CurrentDragType = DragType.None;
- }
- }
- protected override void OnMouseDown()
- {
- if (CurrentDragType == DragType.Delete)
- {
- OnDelete();
- return;
- }
- if (CurrentDragType == DragType.Select)
- {
- OnSelect();
- return;
- }
- base.OnMouseDown();
- currentScale = this.MyObject.localScale.x;
- currentRotation = this.MyObject.rotation;
- }
- protected override void OnDoubleClick()
- {
- if (CurrentDragType == DragType.Scale)
- {
- this.MyObject.localScale = Vector3.one;
- OnScale();
- OnEndScale();
- }
- if (CurrentDragType == DragType.RotLocalY || CurrentDragType == DragType.RotLocalXZ)
- {
- this.MyObject.rotation = Quaternion.identity;
- OnRotate();
- }
- }
- protected override void OnMouseUp()
- {
- base.OnMouseUp();
- if (scaling)
- {
- scaling = false;
- OnScale();
- OnEndScale();
- }
- }
- protected override void Drag()
- {
- if (CurrentDragType == DragType.Select || CurrentDragType == DragType.Delete) return;
- Vector3 cursorPosition = CursorPosition();
- Vector3 mouseDelta = MouseDelta();
- if (CurrentDragType == DragType.MoveXZ)
- {
- MyObject.position = new Vector3(cursorPosition.x, MyObject.position.y, cursorPosition.z);
- OnMove();
- }
- if (CurrentDragType == DragType.MoveY)
- {
- MyObject.position = new Vector3(
- MyObject.position.x, cursorPosition.y, MyObject.position.z
- );
- OnMove();
- }
- if (CurrentDragType == DragType.RotY)
- {
- MyObject.rotation = currentRotation;
- MyObject.Rotate(Vector3.up, -mouseDelta.x / 3f, Space.World);
- OnRotate();
- }
- if (CurrentDragType == DragType.RotLocalXZ)
- {
- MyObject.rotation = currentRotation;
- Vector3 forward = camera.transform.forward;
- Vector3 right = camera.transform.right;
- forward.y = 0f;
- right.y = 0f;
- MyObject.Rotate(forward, -mouseDelta.x / 6f, Space.World);
- MyObject.Rotate(right, mouseDelta.y / 4f, Space.World);
- OnRotate();
- }
- if (CurrentDragType == DragType.RotLocalY)
- {
- MyObject.rotation = currentRotation;
- MyObject.Rotate(Vector3.up * -mouseDelta.x / 2.2f);
- OnRotate();
- }
- if (CurrentDragType == DragType.Scale)
- {
- scaling = true;
- float scale = currentScale + (mouseDelta.y / 200f) * ScaleFactor;
- if (scale < 0.1f) scale = 0.1f;
- MyObject.localScale = new Vector3(scale, scale, scale);
- OnScale();
- }
- }
- protected virtual void OnEndScale() => OnEvent(EndScale);
- protected virtual void OnScale() => OnEvent(Scale);
- protected virtual void OnMove() => OnEvent(Move);
- protected virtual void OnRotate() => OnEvent(Rotate);
- protected virtual void OnSelect() => OnEvent(Select);
- protected virtual void OnDelete() => OnEvent(Delete);
- private void OnEvent(EventHandler handler) => handler?.Invoke(this, EventArgs.Empty);
- }
- }
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