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- using System.IO;
- namespace COM3D2.MeidoPhotoStudio.Plugin
- {
- public class VignetteEffectSerializer : Serializer<VignetteEffectManager>
- {
- private const short version = 1;
- public override void Serialize(VignetteEffectManager manager, BinaryWriter writer)
- {
- writer.Write(VignetteEffectManager.header);
- writer.WriteVersion(version);
- writer.Write(manager.Active);
- writer.Write(manager.Intensity);
- writer.Write(manager.Blur);
- writer.Write(manager.BlurSpread);
- writer.Write(manager.ChromaticAberration);
- }
- public override void Deserialize(VignetteEffectManager manager, BinaryReader reader, SceneMetadata metadata)
- {
- _ = reader.ReadVersion();
- var active = reader.ReadBoolean();
- manager.Intensity = reader.ReadSingle();
- manager.Blur = reader.ReadSingle();
- manager.BlurSpread = reader.ReadSingle();
- manager.ChromaticAberration = reader.ReadSingle();
- manager.SetEffectActive(active);
- }
- }
- }
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