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EffectManagers
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
CameraManager.cs
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38e9d1be0d
Revert changes made in a7cf20ec73
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%!s(int64=4) %!d(string=hai) anos |
EffectManager.cs
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
EnvironmentManager.cs
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
IManager.cs
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90bb0e340e
Change internal -> public
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%!s(int64=4) %!d(string=hai) anos |
InputManager.cs
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90bb0e340e
Change internal -> public
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%!s(int64=4) %!d(string=hai) anos |
LightManager.cs
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
MeidoManager.cs
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
MessageWindowManager.cs
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
PropManager.cs
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ef1a34afcd
Rework serialization
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%!s(int64=4) %!d(string=hai) anos |
SceneManager.cs
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e67634bfc3
Fix memory leak when saving scene to file
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%!s(int64=4) %!d(string=hai) anos |
WindowManager.cs
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90bb0e340e
Change internal -> public
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%!s(int64=4) %!d(string=hai) anos |