LightsPane.cs 12 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace COM3D2.MeidoPhotoStudio.Plugin
  5. {
  6. using static DragPointLight;
  7. internal class LightsPane : BasePane
  8. {
  9. private static readonly string[] lightTypes = { "normal", "spot", "point" };
  10. private readonly LightManager lightManager;
  11. private readonly Dictionary<LightProp, Slider> LightSlider;
  12. private readonly Dropdown lightDropdown;
  13. private readonly Button addLightButton;
  14. private readonly Button deleteLightButton;
  15. private readonly Button clearLightsButton;
  16. private readonly Button resetPropsButton;
  17. private readonly Button resetPositionButton;
  18. private readonly SelectionGrid lightTypeGrid;
  19. private readonly Toggle colorToggle;
  20. private readonly Toggle disableToggle;
  21. private MPSLightType currentLightType;
  22. private string lightHeader;
  23. private static readonly Dictionary<LightProp, SliderProp> LightSliderProp =
  24. new Dictionary<LightProp, SliderProp>()
  25. {
  26. [LightProp.LightRotX] = new SliderProp(0f, 360f, LightProperty.DefaultRotation.eulerAngles.x),
  27. [LightProp.LightRotY] = new SliderProp(0f, 360f, LightProperty.DefaultRotation.eulerAngles.y),
  28. [LightProp.Intensity] = new SliderProp(0f, 2f, 0.95f),
  29. [LightProp.ShadowStrength] = new SliderProp(0f, 1f, 0.098f),
  30. [LightProp.Range] = new SliderProp(0f, 150f, GameMain.Instance.MainLight.GetComponent<Light>().range),
  31. [LightProp.SpotAngle] = new SliderProp(0f, 150f, 50f),
  32. [LightProp.Red] = new SliderProp(0f, 1f, 1f),
  33. [LightProp.Green] = new SliderProp(0f, 1f, 1f),
  34. [LightProp.Blue] = new SliderProp(0f, 1f, 1f),
  35. };
  36. private static readonly string[,] sliderNames = {
  37. { "lights", "x" }, { "lights", "y" }, { "lights", "intensity" }, { "lights", "shadow" },
  38. { "lights", "spot" }, { "lights", "range" }, { "backgroundWindow", "red" }, { "backgroundWindow", "green" },
  39. { "backgroundWindow", "blue" }
  40. };
  41. public LightsPane(LightManager lightManager)
  42. {
  43. lightHeader = Translation.Get("lightsPane", "header");
  44. this.lightManager = lightManager;
  45. this.lightManager.Rotate += (s, a) => UpdateRotation();
  46. this.lightManager.Scale += (s, a) => UpdateScale();
  47. this.lightManager.Select += (s, a) => UpdateCurrentLight();
  48. this.lightManager.ListModified += (s, a) => UpdateList();
  49. lightTypeGrid = new SelectionGrid(Translation.GetArray("lightType", lightTypes));
  50. lightTypeGrid.ControlEvent += (s, a) => SetCurrentLightType();
  51. lightDropdown = new Dropdown(new[] { "Main" });
  52. lightDropdown.SelectionChange += (s, a) => SetCurrentLight();
  53. addLightButton = new Button("+");
  54. addLightButton.ControlEvent += (s, a) => AddLight();
  55. deleteLightButton = new Button(Translation.Get("lightsPane", "delete"));
  56. deleteLightButton.ControlEvent += (s, a) => DeleteCurrentLight();
  57. disableToggle = new Toggle(Translation.Get("lightsPane", "disable"));
  58. disableToggle.ControlEvent += (s, a) => SetCurrentLightActive();
  59. clearLightsButton = new Button(Translation.Get("lightsPane", "clear"));
  60. clearLightsButton.ControlEvent += (s, a) => ClearLights();
  61. int numberOfLightProps = Enum.GetNames(typeof(LightProp)).Length;
  62. LightSlider = new Dictionary<LightProp, Slider>(numberOfLightProps);
  63. for (int i = 0; i < numberOfLightProps; i++)
  64. {
  65. LightProp lightProp = (LightProp)i;
  66. SliderProp sliderProp = LightSliderProp[lightProp];
  67. Slider slider = new Slider(Translation.Get(sliderNames[i, 0], sliderNames[i, 1]), sliderProp);
  68. if (lightProp == LightProp.LightRotX || lightProp == LightProp.LightRotY)
  69. {
  70. slider.ControlEvent += (s, a) => SetLightRotation();
  71. }
  72. else
  73. {
  74. slider.ControlEvent += (s, a) => SetLightProp(lightProp, slider.Value);
  75. }
  76. LightSlider[lightProp] = slider;
  77. }
  78. colorToggle = new Toggle(Translation.Get("lightsPane", "colour"));
  79. colorToggle.ControlEvent += (s, a) => SetColourMode();
  80. resetPropsButton = new Button(Translation.Get("lightsPane", "resetProperties"));
  81. resetPropsButton.ControlEvent += (s, a) => ResetLightProps();
  82. resetPositionButton = new Button(Translation.Get("lightsPane", "resetPosition"));
  83. resetPositionButton.ControlEvent += (s, a) => ResetLightPosition();
  84. }
  85. protected override void ReloadTranslation()
  86. {
  87. updating = true;
  88. lightHeader = Translation.Get("lightsPane", "header");
  89. lightTypeGrid.SetItems(Translation.GetArray("lightType", lightTypes));
  90. lightDropdown.SetDropdownItems(lightManager.LightNameList);
  91. deleteLightButton.Label = Translation.Get("lightsPane", "delete");
  92. disableToggle.Label = Translation.Get("lightsPane", "disable");
  93. clearLightsButton.Label = Translation.Get("lightsPane", "clear");
  94. for (LightProp lightProp = LightProp.LightRotX; lightProp <= LightProp.Blue; lightProp++)
  95. {
  96. LightSlider[lightProp].Label =
  97. Translation.Get(sliderNames[(int)lightProp, 0], sliderNames[(int)lightProp, 1]);
  98. }
  99. colorToggle.Label = Translation.Get("lightsPane", "colour");
  100. resetPropsButton.Label = Translation.Get("lightsPane", "resetProperties");
  101. resetPositionButton.Label = Translation.Get("lightsPane", "resetPosition");
  102. updating = false;
  103. }
  104. private void SetColourMode()
  105. {
  106. lightManager.SetColourModeActive(colorToggle.Value);
  107. UpdatePane();
  108. }
  109. private void ClearLights()
  110. {
  111. lightManager.ClearLights();
  112. UpdatePane();
  113. }
  114. private void SetCurrentLight()
  115. {
  116. if (updating) return;
  117. lightManager.SelectedLightIndex = lightDropdown.SelectedItemIndex;
  118. UpdatePane();
  119. }
  120. private void ResetLightProps()
  121. {
  122. lightManager.CurrentLight.ResetLightProps();
  123. UpdatePane();
  124. }
  125. private void ResetLightPosition() => lightManager.CurrentLight.ResetLightPosition();
  126. private void AddLight() => lightManager.AddLight();
  127. private void DeleteCurrentLight() => lightManager.DeleteActiveLight();
  128. private void SetCurrentLightActive() => lightManager.CurrentLight.IsDisabled = disableToggle.Value;
  129. private void SetCurrentLightType()
  130. {
  131. if (updating) return;
  132. currentLightType = (MPSLightType)lightTypeGrid.SelectedItemIndex;
  133. DragPointLight currentLight = lightManager.CurrentLight;
  134. currentLight.SetLightType(currentLightType);
  135. lightDropdown.SetDropdownItem(lightManager.ActiveLightName);
  136. UpdatePane();
  137. }
  138. private void SetLightProp(LightProp prop, float value)
  139. {
  140. if (updating) return;
  141. lightManager.CurrentLight.SetProp(prop, value);
  142. }
  143. private void SetLightRotation()
  144. {
  145. if (updating) return;
  146. float lightRotX = LightSlider[LightProp.LightRotX].Value;
  147. float lightRotY = LightSlider[LightProp.LightRotY].Value;
  148. lightManager.CurrentLight.SetRotation(lightRotX, lightRotY);
  149. }
  150. private void UpdateList()
  151. {
  152. string[] newList = lightManager.LightNameList;
  153. lightDropdown.SetDropdownItems(newList, lightManager.SelectedLightIndex);
  154. UpdatePane();
  155. }
  156. private void UpdateRotation()
  157. {
  158. updating = true;
  159. LightProperty prop = lightManager.CurrentLight.CurrentLightProperty;
  160. LightSlider[LightProp.LightRotX].Value = prop.Rotation.eulerAngles.x;
  161. LightSlider[LightProp.LightRotY].Value = prop.Rotation.eulerAngles.y;
  162. updating = false;
  163. }
  164. private void UpdateScale()
  165. {
  166. updating = true;
  167. LightSlider[LightProp.SpotAngle].Value = lightManager.CurrentLight.CurrentLightProperty.SpotAngle;
  168. LightSlider[LightProp.Range].Value = lightManager.CurrentLight.CurrentLightProperty.Range;
  169. updating = false;
  170. }
  171. private void UpdateCurrentLight()
  172. {
  173. updating = true;
  174. lightDropdown.SelectedItemIndex = lightManager.SelectedLightIndex;
  175. updating = false;
  176. UpdatePane();
  177. }
  178. public override void UpdatePane()
  179. {
  180. updating = true;
  181. DragPointLight currentLight = lightManager.CurrentLight;
  182. currentLightType = currentLight.SelectedLightType;
  183. lightTypeGrid.SelectedItemIndex = (int)currentLightType;
  184. disableToggle.Value = currentLight.IsDisabled;
  185. LightSlider[LightProp.LightRotX].Value = currentLight.Rotation.eulerAngles.x;
  186. LightSlider[LightProp.LightRotY].Value = currentLight.Rotation.eulerAngles.y;
  187. LightSlider[LightProp.Intensity].Value = currentLight.Intensity;
  188. LightSlider[LightProp.ShadowStrength].Value = currentLight.ShadowStrength;
  189. LightSlider[LightProp.Range].Value = currentLight.Range;
  190. LightSlider[LightProp.SpotAngle].Value = currentLight.SpotAngle;
  191. LightSlider[LightProp.Red].Value = currentLight.LightColour.r;
  192. LightSlider[LightProp.Green].Value = currentLight.LightColour.g;
  193. LightSlider[LightProp.Blue].Value = currentLight.LightColour.b;
  194. updating = false;
  195. }
  196. public override void Draw()
  197. {
  198. bool isMain = lightManager.SelectedLightIndex == 0;
  199. MpsGui.Header(lightHeader);
  200. MpsGui.WhiteLine();
  201. GUILayout.BeginHorizontal();
  202. lightDropdown.Draw(GUILayout.Width(84));
  203. addLightButton.Draw(GUILayout.ExpandWidth(false));
  204. GUILayout.FlexibleSpace();
  205. GUI.enabled = !isMain;
  206. deleteLightButton.Draw(GUILayout.ExpandWidth(false));
  207. GUI.enabled = true;
  208. clearLightsButton.Draw(GUILayout.ExpandWidth(false));
  209. GUILayout.EndHorizontal();
  210. bool isDisabled = !isMain && lightManager.CurrentLight.IsDisabled;
  211. GUILayout.BeginHorizontal();
  212. GUI.enabled = !isDisabled;
  213. lightTypeGrid.Draw(GUILayout.ExpandWidth(false));
  214. if (!isMain)
  215. {
  216. GUI.enabled = true;
  217. disableToggle.Draw();
  218. }
  219. GUILayout.EndHorizontal();
  220. GUI.enabled = !isDisabled;
  221. if (currentLightType != MPSLightType.Point)
  222. {
  223. LightSlider[LightProp.LightRotX].Draw();
  224. LightSlider[LightProp.LightRotY].Draw();
  225. }
  226. LightSlider[LightProp.Intensity].Draw();
  227. if (currentLightType == MPSLightType.Normal)
  228. {
  229. LightSlider[LightProp.ShadowStrength].Draw();
  230. }
  231. else
  232. {
  233. LightSlider[LightProp.Range].Draw();
  234. }
  235. if (currentLightType == MPSLightType.Spot)
  236. {
  237. LightSlider[LightProp.SpotAngle].Draw();
  238. }
  239. GUILayoutOption sliderWidth = MpsGui.HalfSlider;
  240. GUILayout.BeginHorizontal();
  241. LightSlider[LightProp.Red].Draw(sliderWidth);
  242. LightSlider[LightProp.Green].Draw(sliderWidth);
  243. GUILayout.EndHorizontal();
  244. GUILayout.BeginHorizontal();
  245. LightSlider[LightProp.Blue].Draw(sliderWidth);
  246. if ((lightManager.SelectedLightIndex == 0) && (currentLightType == MPSLightType.Normal))
  247. {
  248. colorToggle.Draw();
  249. }
  250. GUILayout.EndHorizontal();
  251. GUILayout.BeginHorizontal();
  252. resetPropsButton.Draw(GUILayout.ExpandWidth(false));
  253. resetPositionButton.Draw(GUILayout.ExpandWidth(false));
  254. GUILayout.EndHorizontal();
  255. GUI.enabled = true;
  256. }
  257. }
  258. }