using UnityEngine; namespace COM3D2.MeidoPhotoStudio.Plugin { public class SceneModalWindow : BaseWindow { private static readonly Texture2D infoHighlight = Utility.MakeTex(2, 2, new Color(0f, 0f, 0f, 0.8f)); private readonly SceneManager sceneManager; public override Rect WindowRect { set { value.width = Mathf.Clamp(Screen.width * 0.3f, 360f, 500f); value.height = directoryMode ? 150f : Mathf.Clamp(Screen.height * 0.4f, 240f, 380f); base.WindowRect = value; } } private bool visible; public override bool Visible { get => visible; set { visible = value; if (value) { WindowRect = WindowRect; windowRect.x = MiddlePosition.x; windowRect.y = MiddlePosition.y; } } } private readonly Button okButton; private readonly Button cancelButton; private readonly Button deleteButton; private readonly Button overwriteButton; private string deleteDirectoryMessage; private string deleteSceneMessage; private string directoryDeleteCommit; private string sceneDeleteCommit; private string sceneLoadCommit; private string infoKankyo; private string infoMaidSingular; private string infoMaidPlural; private bool directoryMode; private bool deleteScene; public SceneModalWindow(SceneManager sceneManager) { ReloadTranslation(); this.sceneManager = sceneManager; windowRect.x = MiddlePosition.x; windowRect.y = MiddlePosition.y; okButton = new Button(sceneLoadCommit); okButton.ControlEvent += (s, a) => Commit(); cancelButton = new Button("Cancel"); cancelButton.ControlEvent += (s, a) => Cancel(); deleteButton = new Button("Delete"); deleteButton.ControlEvent += (s, a) => { okButton.Label = sceneDeleteCommit; deleteScene = true; }; overwriteButton = new Button("Overwrite"); overwriteButton.ControlEvent += (s, a) => { sceneManager.OverwriteScene(); Visible = false; }; } protected override void ReloadTranslation() { deleteDirectoryMessage = Translation.Get("sceneManagerModal", "deleteDirectoryConfirm"); deleteSceneMessage = Translation.Get("sceneManagerModal", "deleteFileConfirm"); directoryDeleteCommit = Translation.Get("sceneManagerModal", "deleteDirectoryButton"); sceneDeleteCommit = Translation.Get("sceneManagerModal", "deleteFileCommit"); sceneLoadCommit = Translation.Get("sceneManagerModal", "fileLoadCommit"); infoKankyo = Translation.Get("sceneManagerModal", "infoKankyo"); infoMaidSingular = Translation.Get("sceneManagerModal", "infoMaidSingular"); infoMaidPlural = Translation.Get("sceneManagerModal", "infoMaidPlural"); } public override void Draw() { GUILayout.BeginArea(new Rect(10f, 10f, WindowRect.width - 20f, WindowRect.height - 20f)); // thumbnail if (!directoryMode) { MPSScene scene = sceneManager.CurrentScene; Texture2D thumb = scene.Thumbnail; float scale = Mathf.Min( (WindowRect.width - 20f) / thumb.width, (WindowRect.height - 110f) / thumb.height ); float width = Mathf.Min(thumb.width, thumb.width * scale); float height = Mathf.Min(thumb.height, thumb.height * scale); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); MpsGui.DrawTexture(thumb, GUILayout.Width(width), GUILayout.Height(height)); GUIStyle labelStyle = new GUIStyle(GUI.skin.label) { fontSize = Utility.GetPix(12), alignment = TextAnchor.MiddleCenter }; labelStyle.normal.background = infoHighlight; Rect labelBox = GUILayoutUtility.GetLastRect(); var infoString = scene.Environment ? infoKankyo : string.Format(scene.NumberOfMaids == 1 ? infoMaidSingular : infoMaidPlural, scene.NumberOfMaids); Vector2 labelSize = labelStyle.CalcSize(new GUIContent(infoString)); labelBox = new Rect( labelBox.x + 10, labelBox.y + labelBox.height - (labelSize.y + 10), labelSize.x + 10, labelSize.y + 2 ); GUI.Label(labelBox, infoString, labelStyle); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); } // message string currentMessage; string context; if (directoryMode) { currentMessage = deleteDirectoryMessage; context = sceneManager.CurrentDirectoryName; } else { if (deleteScene) { currentMessage = deleteSceneMessage; context = sceneManager.CurrentScene.FileInfo.Name; } else { currentMessage = sceneManager.CurrentScene.FileInfo.Name; context = currentMessage; } } GUIStyle messageStyle = new GUIStyle(GUI.skin.label) { alignment = TextAnchor.MiddleCenter, fontSize = Utility.GetPix(12) }; GUILayout.FlexibleSpace(); GUILayout.Label(string.Format(currentMessage, context), messageStyle); GUILayout.FlexibleSpace(); // Buttons GUIStyle buttonStyle = new GUIStyle(GUI.skin.button) { fontSize = Utility.GetPix(12) }; GUILayoutOption buttonHeight = GUILayout.Height(Utility.GetPix(20)); GUILayout.BeginHorizontal(); if (directoryMode || deleteScene) { GUILayout.FlexibleSpace(); okButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false)); cancelButton.Draw(buttonStyle, buttonHeight, GUILayout.Width(100)); } else { deleteButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false)); overwriteButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false)); GUILayout.FlexibleSpace(); okButton.Draw(buttonStyle, buttonHeight, GUILayout.ExpandWidth(false)); cancelButton.Draw(buttonStyle, buttonHeight, GUILayout.Width(100)); } GUILayout.EndHorizontal(); GUILayout.EndArea(); } public void ShowDirectoryDialogue() { okButton.Label = directoryDeleteCommit; directoryMode = true; Modal.Show(this); } public void ShowSceneDialogue() { directoryMode = false; okButton.Label = sceneLoadCommit; Modal.Show(this); } private void Commit() { if (directoryMode) { sceneManager.DeleteDirectory(); Modal.Close(); } else { if (deleteScene) { sceneManager.DeleteScene(); deleteScene = false; } else sceneManager.LoadScene(sceneManager.CurrentScene); Modal.Close(); } } private void Cancel() { if (directoryMode) Modal.Close(); else { if (deleteScene) deleteScene = false; else Modal.Close(); } okButton.Label = sceneLoadCommit; } } }